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Roland D-50 user\'s manual(1)(1)

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1. 09 2 amp 4 x 09 A
2. Pitch D Preh Bender LFO Select ustain Level 12 Porta Mode End Level Sustain Level Hold Mod olo Mode jEnd Level GUTVF Frequency Velocity Follow Resonance m t Mode Output Mode i Pitch LFO Depth Keyfollow Reverb Type MS Keyfollow Time Pitch Lever Bias Point Reverb Balance Modulation Bias Direction Total Volume Pitch After Touch Bias Level LFO Select Modulation LFO Chase Mode TVF Depth After Touch Waveform Level Velocity Time Bee Keyfollow Depth iav Ti Dey Time Syne TxProg C ETVE ENV Ti ime Separate CH Q2LFO 2 Waveform 2 Rate T3 Delay Time T5 9LFO 3 Wavetorm ENV evel Rate i2 Delay Time Syne Sustain Level End Level EQ Lf 1 i ta TVF Mod Select ui LFO Depth After Touch jns i Chorus Depth Balance Roland 330 530 LO ino ino LOO inon 1000 ERU LOO inon HOU INGO 218 YOIW INES ANNOS Wood zd HOIVH3NIO ANNOS H3ZIS3HINAS zS 3Hnu onus puejora IND
3. DUAL S Dual Solo The Upper Tone is monophonic Both Upper and Lower Tones monophonic SPL US Split Upper Solo The Upper Tone is monophonic and the Lower Tone is voice polyphonic SPL LS The Lower Tone is monophonic and the Upper Tone is 8 voice polyphonic Split Lower Solo 5 This mode is effective when an external MID device is controlling the 0 50 Separate Solo See page 52 in Advanced Course 21 EDITING PERFORMANCE CONTROLLING FUNCTIONS Changing the Split Point The Split Point can be changed as oliows Step 1 Push the Selector Button SPLIT POINT This flashes when the Split Point Button is pressed POINT EXIT Step 2 Using the Joystick set the Split Point represented by a note name C2 B2 3 4 4 5 5 C6 B6 C7 Middle C 3 VOLUME BALANCE OF THE TONES The volume balance o the Upper and the Lower Tones can be changed as follows Step 1 Push the Selector Button TONE BALANCE This flashes when the Balance Button is pushed BALANCE EXIT 2 a pex d Step 2 Change the value with the Joystick n2 M EDITING PERFORMANCE CONTROLLING FUNCTIONS 4 DETUNE The relative pitch of the Upper and ihe Lower Tones be separately set By setting slightiy different pitches a detune eff
4. Push the Enter Key When writing is completed the Display responds as shown below and then returns to the Play mode indication the Display does not respond as in the above indication see Error Messages on page 74 in the Advance Course and repeat the writing procedure carefully Return the Memory Protect to ON as in Step 1 Memory Proteci is the function that protects the existing data from accidental erasure Be sure to set Memory Protect to ON except when writing new data When the unit is turned off and on again the Memory Protect is automatically returned to ON SPECIFICATIONS D 50 16 Voice Polyphonic Linear Synthesizier Memory Capacity 64 Patches 16 Reverb Types Front Panel Memory Card Slot Joystick Chase Button Key Transpose Button Master Volume Scroli Buttons x 2 Selector Butions x 2 Edit Buttons Value Local Partial Buttons Upper Lower Compare Button Copy Button Undo Button Exit Button Data Transfer Button Write Bution increment Button Decrement Button Card Button Internal Button MIDI Button Tune Funciion Button Patch Buttons Bank 1 to 8 Number 1 to 8 Ten Key Pad to 9 Shift Enter Display Two Line 40 digit LCD back lit Indicators Portamento Chase Key Transpose Edit Value Edit Local Par ial Balance Upper Partial Balance Lower Rear Panel Output Jack mono stereo Headphones Jack Expression Pedal Jack Exte
5. Select Chase with the corresponding Selector Button it Menu EXIT dou a 5 Step 3 Select the parameter you want to edit with the Selector Button and edit it with the Joystick Y 1 11 MoedellLL Levl EXIT LE py Ey ELA _ Time This adjusts the sounding time from 100 Higher value is longer time Mode Level This sets now the Tones sound This sets the volume of the chase sound from 0 to 100 G When the Key Mode is Dual the following choices are available uL The Upper Tone then the Lower Tone is played ULL The Upper tnen the Lower is repeated ULU The Upper the Lower and the Upper Tone alternate When the Key Mode is Whole the following choices are available uc The Upper Tone is played twice ULL Upper Tone is repeated ULU Upper Tone is repeated Depending on the Chase Level and Velocity the number of repeats of the delayed sound differ If TVA Velocity Sens page 43 is set to 0 the sound does not decay but repeats with the same time 6 EDITING PERFORMANCE CONTROLLING FUNCTIONS The Output Mode determines how ihe Tones take on reverb effect and how ihe Tones appear at the outputs sound reverberated in an acoustic environment consists of three parts First you hear the direct sound as it travels from the source outward Next the early reflection resounds once or
6. but the connected MIDI device can be controlled See page 52 MIDI in the Advanced Course Description BAL Tone Balance Controls the volume balance of the Upper and the Lower Tones AFTER Aftertouch Controls the Aftertouch effect MOD Modulation Controls the vibrato effect The 0 50 is not controlled the connected MIDI device can be controlled See page 52 MID in the Advanced Course The Control Function set here will be retained even after the unit is OFF External Control Control Function turned off When AFTER is selected in the External Control section aftertouch cannot be controlled by the keyboard EDITING PERFORMANCE CONTROLLING FUNCTIONS 4 PERFORMANCE CONTROLLING FUNCTIONS The performance controlling functions we call them Factors in this manual in each Patch can be edited by taking the following procedure A Patch consists of several Factors as shown below Patch Tone Tuning 9 m Upper Tone Variations of Volume Balance Output Mode x K di gt Mods Control Functions gt e g Reverb Lower Tone Patch EXIT Tone Tuning MIDI 1 BASIC EDITING OPERATION The Display shows several Factors at a time If necessary Scroll up or down the Display to find the Factor to be edited by using the Scroll Buttons The
7. 1 MENUJq 2 MENU 7770 SPLIT POINT TONE BALANCE LOWER TONE GL TONE MENU oS a merum UPPER TONE KOD TONE MENU E MENU dy PATCH NAME mm C CONTROL SQUTPUT MODE HEN ERE RR WIGCHASE mmc f o T T DISPLAY No Patch Factors DISPLAY No Common Parameters DISPLAY No Partial DISPLAY No Partial Parameters DPLAY Key Mode Name WG Pitch Pitch Coarse Level Split Point Pitch Fine Velocity Tone Balance KeyfollowiPitch i Bias Point m i Bias Direction T Structure Bias Level TUNE L Key Shift WG Mod Mode rod U Key Shift P ENV Mode T1 L Fine Tune Keyfollow Tima Bender Mode Time 2 U Fine Tune m A Time iT1 WG wave Waveform Form Name 2 3 PCM Wave No e AWG Pulse Pulse Width 2 Width BVA ENV Et DControl Bender Range T Velocity Level t After Touch P ENV Level LO After Touch
8. indicator Step 2 By moving the Joystick adjust the volume balance of the two Partial sounds and the Tones Volume balance of the selacted Volume balance of two Tones changes Tone s Partials changes The volume balance of the Tones is shown in the Display i il WHOLE Volume Balance cf the Tones 15 PLAY MODE The volume balance you have set here is not automatically written into memory and therefore will be erased when another Patch is selected x To write the Patch with a new Partial Balance setting follow the Writing Procedure 28 Pedal Control By connecting a peda to the Control input Jack you can contro various functions with the pedal ES Peda Switch femmi Expression Pedal DP 2 DP 6 Pedal Switch i The connected pedal switch can control the function is selected the Control Functions Expression This controls the volume of sound Patch Shift function is selected by the manufacturer The Patch Shift function allows you to change the Patch Numbers sequentially Expression Pedal 5 y 11 i External Control function selected in the Control Functions 12 controlled x 13 Tone Volume Balance is selected by the manufacturer t 14 Pedal Switch DP
9. several times from the walls ceiling and floor Finally you hear the reverberated sound as it Reverberation Sound x doe 7 REVERB TYPE Small Hall Medium Hall Large Hall Chapel Box Small Room Smal Room Medium Room Medium Large Room Large Room Single Delay 102ms Cross Deiay 180ms Cross Delay 224ms Cross Deiay 148 206ms Short Gate 200ms Long Gate 480ms QN p reflects many times in the environment Bright Hall Large Cave Steel Pan Delay 248ms Delay 338ms Cross Delay 157ms Cross Deley 252ms Cross Delay 274 18 7ms Gate Reverb Reverse Gate 360ms Reverse Gate 480ms Slap Back Slap Back Sisp Back Twisted Space Space 25 EDITING PERFORMANCE CONTROLLING FUNCTIONS Step 1 Push the right Scroli Button l 11 WHOLE E EXIT Vl 22 Step 2 Select Output Mode with the corresponding Selector Button Y 1 1 sexe Patch Edit Menu ontra gt Quteub oc EXIT 54 EAE 4 E Step 3 the Selector Button and edit it with the Joystick Output Mode This selects one of the following four output modes UPPER U OUT REV S SN LOUT U OUT The Mixture of E U
10. 2 DP 6 Hold Sustain 18 Turns on or off the Hold effect which allows the sound 1 to be held even after the key is released PLAY Changing Control Functions Each of the pedals connected to the Pedal Switch Jack and the External Control Jack can work differently depending upon which function is assigned to each pedal Step3 ite set value changes by moving it to the right or to the ieft Decrement Button increment Button tod 5 i j 5 m i Stepi Step 1 Push the Tune Function Button The Display changes Step 2 By using the appropriate Selector Button select the pedal to which you wish to assign a function a Ee SS EE eS E Step 3 Switch External Control Pushing the button will cause the function currently assigned to the pedal 10 flash By using the Joystick the Increment and Decrement Buttons select the function to be asssigned PLAY MODE 18 The funciions which can be assigned to each pedal are shown below increases the Patch Number Pedal Switch Control Function Patch Shift PORTA Portamento Turns the Portamento effect on or off Turns the Chase efiect on or off CHASE Chase The D 50 cannot be controlled
11. Dual Key mode When this function is used in some Patches delay or sound on sound like effects can be obtained Pushing the Chase Button turns the function on and pushing it again turns it off ON OFF the Chase Button is pushed Key Mode other than Whole or Dual the Display responds as shown below without the Chase function being turned on 1 key mode WHOLE or DURL j Portamento Button Portamento is a slide from one pitch to another and is often used for violin performance Pushing the Button turns the function on and pushing it again turns it off PORTAMENTO PORTAMENTO ON OFF 14 PLAY MODE Velocity Velocity refers to dynamics controlling volume pitch and timbre This allows performance Partial Balance Using the Joystick the following iwo volume balance controls can be adjusted at the same time Volume balance of the two Partial sounds of either Tone Upper or Lower Volume balance of the Upper and the Lower Tones Partia Balance drastically changes the generated sounds Step 1 Select either Tone with the Partial Balance Button Upper Tone bower Tone 227 ro suc vec one cocoa eS ae ro re mm pn ou ur E NEC E m arr LO e cocoa 2 LLL Pushing the button will light up the corresponding
12. OUT Only the Upper LOUT Tones are sent E mge 0 007 Only the Lower Tones are sent 26 Select the parameter to be edited with EXIT Total Volume This sets the voiume of both Tones from O to 100 and therefore adjusts the volume difference between Patches Reverb Balance This sets the volume balance of reverb and direct sounds irom 0 to 100 The volume of the reverb sound maximum the volume of the direct sound 6 100 The volume of the reverb sound 0 the volume of the sounds maximum Reverb This selects of the 32 reverb page 25 Stereo reverb works on the mixed sound of Upper and Lower Tones and is sent out sterec Upper anc Lower takes on stereo reverb and the direct sound is sent ou for Upper anc Lower Tone takes on reverb Upper and Lower out separately Tone takes on reverb Upper and Lower ou separately 7 PATCH CONTROL EDITING PERFORMANCE CONTROLLING FUNCTIONS Paich Conirols determine how ihe Control Functions actually affect the Upper and the Lower Tones Step 1 Push the right Scroll Button P A SF C4 Eal 58 11 WHOLE EXIT Step 2 Select Control with the corresponding Selector Button Y 1 11 wussten icon control Step 3 Select the Control function to be edi
13. Roland LINEAR SYNTHESIZER 2 50 Owner s Manual 85 6 79 x Uu apo 2 opeg i AGON E 1 anirno 0 punos uea 0001 a p o Jaysynb 10 aq ondo paeg pores aq ues peusan 5 08 p 241 941 51016 S juo 124 punos apee spunas 044 punos y4 yazed s ues 5 6 uopng 4 2un 1 uonng uopng jeureuuqi L uonng Aoy6 uonng pee PA N Qo yf 194409 qano Adj YH g ASEWO 1H BH T CREE uonng 1 uoyng 19jsue14 yams j m houanga uonng oauejeg ienieddy uoung m suonng soas uopng 1056 uoung eA uoyng wawana 8 uoyng
14. Upper and Lower Tones are played by each WHOLE DUAL key in 8 voice polyphony This mode divides the keyboard of the D 50 int o upper and lower sections where two different T SPLIT ones can be used Each section of the keyboard is 8 voice phonic Middle C2 C4 other special Key Modes are aiso provided MEMORY CARD Up to 64 different Patches can be stored on one Memory Card M 10 2560 You can save the sounds you have made onto a Memory Card and recall them later PLAY Connect the Memory Card securely and correctly as shown in the diagram E Memory Card 4 ed E 224 us is A an eee sas S THESsIZER 5 n CS i io 4 a L EME pm 5 3 E DES 3 ELQIERSR gue SS ea Internal Button Card Button To call Patch on the Memory Card simply push the Card Button To return to the Internal Memory mode push the Internal Button The Patches preprogrammed on the supplied Memory Card ROM can be restored even if rewritten with new Patches Please be sure to use the correct Memory Card e g the supplied Memory Card 2560 etc PLAY MODE 2 TUNING The 50 can be tuned to other musica instruments Master Tun
15. awdu0g uong 4 uonng uonng wag 34014 syaer mdgo seuoudpeap d o eoi or 101201102 QUAM Roland iC HEC 555 38 yrf YOM POH wpedG yep qeuiaixadq H ene IMPORTANT NOTES Power The appropriate power for this unit is shown on name plate Please make sure hat the line voltage in your country meets ihe requirement Picase do not use the same socket used for any noise generaling device such as a motor or variable lighting system This unit might not work properly if iurned on immediately after being turned this happens simply turn it off and turn on again after waiting a few seconds is normal for this unit to become hot while being operated Before setting up this unit with other devices turn this unit and all the other units off When disconnecting power plug from the socket do not pull the cord but hold the plug to avoid damaging the cord ihe unit is not to be used for a long period of time unplug the cord from the socket Operating this device near a neon fluorescent lamp may cause interference If so change the angle or ihe position o the device Avoid using this device in extreme heat humidity or where it may be a
16. e increment Button Decrement Burton LS E CN EE Li Lm POESIE f eal Stepa i a Stepi S1ep2 Step4 Step3 Step 1 Push the Tune Function Button The Display will change ExtConti Step 2 Select TUNING using the appropriate Selector Button This flashes when the corresponding Selector Button is pressed Step 3 Tune the D 50 as follows For fine tuning use the Increment Button and the Decrement Button Holding the Increment Button down raises pitch and the Decrement Button lowers pitch To change pitch drastically move the Joystick right and left Movement to the right raises piich 12 PLAY MODE The number shown in the Display is the frequency of the standard pitch 440 The number the Display changes in 1Hz steps but the pitch actually changes almost continuously Step 4 Push the Exit Button and the Display returns to the norma Play mode indication The Master Tuning you have set is retained in memory even after the unit is turned off PLAY MODE 3 CONTROL FUNCTIONS Control Functions can be effectively used for changing the sound during live performance xHow each Control Function actually affects the sound differs depending on the individual Patch Tone Some Patches may not be affected at ali Key Transpose Thi
17. ect can be obtained Aiso by lowering the pitch of the Upper Tone and raising the pitch of the Lower Tone the pitches of the two Tones can become exactly the same Step 1 Push the left Scroll Button fi ti WHOLE DETUNE EXIT E EZA 5 Step 2 Select the parameter to be edited with the Selector Button and edit it with the Joystick EXIT a Lp Fine Tuning of the Upper Tone This allows you tune the pitch of the Upper Tone from BC to 50 approx 50 cents Key Shift of the Lower M This allows you to shift the pitch of the Lower Tone in semi tone steps from 24 to 24 octave Key Shift of the Upper Tone Fine Tuning of the Lower Tone This allows you to tune the pitch af the Lower Tone This allows vou to shift the pitch of the Upper from 50 10 50 approx X50 cents Tone in semi tone steps from 24 to 24 2 octave EDITING PERFORMANCE CONTROLLING FUNCTIONS 5 CHASE PLAY The Chase Play function makes it possible to output the Lower Tone slightly later than ihe Upper Tone which is actually played on the keyboard This function however is only available in Dual Whole mode Step 1 Push the right Scroll Button H WHOLE C4 Bal 58 LS 1 11 u EDIT EXIT popup c tk Step 2
18. ffected by dust or vibration Use miid detergent for cleaning Do noi use solvents such as thinner The D 50 features a memory back up system that retains the data even when switched off The battery that supports the back up circuit should be replaced every five years Call Roland for battery replacement The first replacement may be required before five years depending on how much time had passed before you purchased the device To avoid accidental erasure or loss of data please make a data memo or save the data onto a Memory Card it happens to be erased while the device is being repaired there is no way to restore the Gata When the battery is low the Display defaults as shown below and the data in the memory may be lost OUTLINE OF THE 0 50 OUTLINE OF THE D 50 The ROLAND 50 is very different from any other synthesizer past or present and as such heralds the dawn of a new cra in synthesis In the past synthesizers have progressed through several very diffrent stages Firstly there were ANALOG synthesizers which relied on a variety of components such as VCO s VCF s and VCA s These analog building blocks were relatively casy to understand and program and they could produce sounds of remarkable warmth and character However when it came to accurately simulating acoustic sounds the process could easily become too involved On the other hand the next breed of synthesizers kn
19. ing Patch Button by mistake This function can be used while editing While you are editing a Patch you may want to call the original Patch to compare it with your edited version Push the Compare Button COMPARE P The Display responds as shown below and the original Patch is heard by playing the keyboard Push the Compare Button again and the edited Patch is retrieved EDITING PERFORMANCE CONTROLLING FUNCTIONS 2 KEY MODE Key Mode refers io how the Upper and Lower Tones are played on the keyboard Step 1 Push the Selector Button Key Mode This flashes when the Key Mode Button pressed KEY MODE Hi m Step 2 Select any of the following nine Key Modes using the Joystick WHOLE Upper Tone can be played in 16 voice polyphony DUAL Both Upper and Lower Tones are played by each key in 8 voice polyphony The Split mode divides the keyboard into upper and lower sections where two different Tones can be played in 8 voice polyphony That is the D 50 works like two voice synthesizers The Split Point where the keyboard is divided into two sections is shown next to the Key Mode indication This mode is effective when an external MID device is See page 52 in the Advanced Course controlling the D 50 SEP Separate WHOL 6 Whole Solo
20. ith programmed E Q chorus and reverberation These other parameters are referred to as COMMON parameters since they are common to both Tones Throughout the process of programming ihe 2 50 the operation remains simple and logical Even so to further improve the ease with which sound can be created an optional programmer the 1000 is available which graphicaliy displays all the parameters of the 50 making it exceptionally simple to operate However it is the performance characteristics such as after touch and the control of every aspect of the sound that makes the 0 50 a totally new instrument These things and a sound that can only be described as unique the LA sound Partial Synthesizer Sound Generator Partial Sound Generator cci E sees RET 8 1 enm NS E esu o mmm i j 4 b i ma CONNECTION 2 CONNECTION i 10 MIDI devices Pedal Switch HH DP 2 e 11 Headphohes DP 6 Expression 100 Pedal EV 5 our 7 Stereo Amplifier PLAY MODE 3 PLAY MODE Make sure that the 2 50 is correctiy and securely connected with the other devices then turn the 50 on Roland 7 50 256 Power Switch The Disp
21. lay responds as shown below Linear land Cor 1 11 WHOLE 1 Patch Selection The 0 50 retains 64 different Patches A Patch is represented by a Bank Number 1 to 8 and a Patch Number 1 to 8 Number 1 2 3 4 5 6 7 B i 2 5 i 2 Bank 3 Number 4 7 i dj 1 poa i Bank 7 Number 2 bb BS PLAY MODE To select a Patch assign the relevant Bank and Paich number as gie pa EN LOS E s ate AN loL t 1 i 228 E JEIJ Assign a Bank Assign a Number The Display shows the selected Patch When Patch from the interna memory is selected I is shown When a Patch from the Memory Card is selected C is shown The names of the wo Tones U Upper L Lower shown The Bank end Patch number oi the selected Patch is shown Patch Name 1 11 ws WHOLE Split Point The volume balance of the Upper and Lower Tones is shown Key Mode is shown Key determines how the Upper and Lower Tones are played on the keyboard 3 Key Modes The Upper Tone is played on the entire keyboard in 16 voice polyphony Both
22. n push the Selector Button that is located under the Factor you wish edit and the Factor flashes showing that it can be now edited To return to the Play mode Display simply push the Exit Button Joystick Decrement Button 7 Increment Button a M l T cs ma pee i c F Scroll Button Selector Buttons Scrol Button Exit Button EDITING PERFORMANCE CONTROLLING FUNCTIONS Comparej 20 Step 1 Step 2 How to change the value a Factor To change the value drastically use the Joystick Moving the Joystick to the right wil increase the number Usually moving the Joystick forward and backward does not affect the value To change the value slightly use the Increment and the Decrement Buttons Pushing the Increment Button increases the number and pushing the Decrement Bution decreases it To return to the Play mode Display you may need to push the Exit Button several times The edited will be erased when a new Patch is selected To retain the edited date in memory follow the Writing Procedure on page 29 The D 50 does not allow you to change Patches unless it is turned to the Play mode by pushing the Exit Button This is to reduce the possibility of accidental erasure of the edited data caused by push
23. nd that of four similar units combined Consequently the musician can take advantage of a complete instrument one that requires no additional effects or processing However the true power of LA Synthesis lies within the Digital Synthesizer section of the D 50 Remember first of all that this is a totally digital instrument even though the sound would seem to suggest far more Through LA synthesis the D 50 appears to have four powerful synthesizers built in Each of these hypothetical synthesizers could behave like a conventional analog syntheizer or a PCM sampled synthesizer Consequently they are referred io as PARTIALS since they are far more than just a pure synthesizer These Partials are combined in pairs form Tone could either be a mix of the two Partials or they could take advantage of the LA version of cross modulation In this way some of today s more popular digital sounds are remarkably easy to achieve Partial Block Diagram OUTLINE OF THE 0 50 Patch Tone Tuning Ure Tone Varations ct Volume Balance Output Mode EX Mese conie Functions _ Tones tep Revert 9 Patch Name 2 A i Y e Suucture Commen Fani 1 e ENV for pitch control Enualizer During live performance you can easily select a PATCH which is the combination of two Tones together w
24. own as DIGITAL synthesizers could easily simulate acoustic sounds yet they were far more difficult to program Furthermore the digital technology behind these instruments seemed io imply that a different type of sound should occur In general just as an analog synthesizer would be described as warm in character the digital counterpart was very often thin Essentialiy the two types complemenied each other one being easy to program the other capable of accurate simulation The ROLAND D 50 has now changed all that Thanks io a new custom disigned Integrated Circuit known as the CHIP LA stands for Linear Arithmetic synthesis which is the heart of the new technology LA synthesis involves a great many technological advances resulting not only in a superior sound quality but also an improved ease of programming In this way Roland has succeeded in maintaining a high degree of familiarity to the user despite the technical wizardry involved To explain the D 50 a very simple manner we must begin by saying that it is the next step in DIGITAL synthesizers This means that the sound is entirely computer generated fact the D 50 has four distinct sections Digital Synthesizer Digital Equalizer A Digital Chorus section Digital Reverberation section Qo ES and Moreover these four sections occur entirely within the DIGITAL DOMAIN resulting in sound quality far beyo
25. rased WHILE HOLDING THE SHIFT KEY DOWN push the Compare Button This recalis the edited date at the selected Patch Number WRITING WRITING PROCEDURE Step2 Exit Button H Step3 Step 1 Set Memory Protect to OFF To write the into the internal memory set the Memory Protect of the D 50 to OFF as follows 1 Push the Tune Function Button TUNE FUNCTION This flashes when the Selector Button is pushed 2 Select Memory Protect with the Selector Button and turn it OFF with the Joystick To write the data onto the optional Memory Card M 256D set the Protect Switch of the Memory Card to OFF as follows WRITING 30 Step 2 Step 3 Step 4 Step 5 Push the Write Button Patch brite re 7 Destination Patch Number you wish to rewrite the Patch skip the following two procedures and go to step 4 but if you wish to write the edited Patch different Patch number change the destination Patch number as follows To write the Patch into the internal memory of the D 50 push the interna Button and to write onto the Memory Card push the Card Button Assign the Bank and Number of the destination Patch by using the Patch Buttons To leave the writing mode simply push the Exit Button
26. ree modes may selected 27 WRITING 5 WRITING The edited data does not automaticaliy rewrite ihe previous data and therefore will be erased when a different Patch is selected or the unit is turned off To retain the edited data take the following writing procedure either into internal memory or onto the Memory Card When using Memory Card RAM for the first time be sure to write the in the internal memory onto the Memory Card as shown Patch Transfer to the Memory page 65 in separate book Advanced If you take the writing procedure without doing this the Display shows Card for few seconds writing is not done This Card message is also shown when you are using Mmeory Card that contains the data other than D 50 s SELECTING A MEMORY LOCATION Writing a new Patch inevitably erases an existing Patch so you may wish to listen to several Patches before deciding which Patch should be sacrificed for the new Patch You can do it using the Compare Button Stepi Step3 1 X ajase E co c pe ni oo MM anie i Lo ee Step 1 Step 2 Step 3 Step2 Push the Compare Button Display responds as shown below Dome sre As you change Patches listen to the sound selecting the Patch Number to be e
27. rnal Control Jack Pedal Hold Jack Pedal Switch Jack MIDI Connectors IN OUT THRU Dimensions 974 W x332 D x94 H mm 88 3 8 13 1 16 8 11 16 Weight 10 5kg 23lb 302 Power Consumption 22W Accessories Owner s Manual Guide Book MIDI Memory Card ROM Edit Map Connection Cable 25 Options Stereo Headphones 100 Expression Pedal 5 Pedal Switch DP 2 DP 6 MIDL ZSYNC Cable 5 07 15 25 50 1 Programmer 1000 Memory Card RAM M 256D Case 050 tand 5 8 00 31 D 5Ox74vbk 77 D 50 EDIT MAP KUPLAY MODE T EE KEY MOD ONE TUNE Cmm mu mcum Vy bom q lisstRuctuRE je amp mmu mm m pli P ENV G ow d fBP ENV LEVEL lg cu S MOD s mm cma NUR a BLFo 1 ame um mm wmm mas mm 1 0 2 mem mou UAR m 1 3 d PARTIAL 1 2 PARTIAL 2 2 d d d dh d Pitch AWG MOD 2 ems mm mm me ls LEVEL SETVA TIME LEVEL SETVA 4 mu wm i mar um Dm mun nag M umm iy TIME di ius eH Re Um ERO am BPARTIAL
28. s function transposes the entire keyboard in semi ione steps allowing you to play the same keyboard in different keys While holding the Key Transpose Button down the Display shows as below press the key which you wish to transpose to from 12 12 1 octave if the value is set to other than zero the indicator of the Key Transpose Button will light up KEY TRANSPOSE ON The Key Transpose you have set will be retained even after the unit is turned off Aftertouch Control Knob Aftertouch is the function that causes any change when the key is pushed harder after playing it in normal manner The change caused by the after touch includes pitch vibrato timbre and volume The maximum effect of the aftertouch is set indi vidually in each Patch or Tone but the overali sen s tivity can be changed with this Knob Master Volume This controls the volume of the sounds sent from the Output Jack and the Headphone Jack Bender Lever Using the Bender lever you can change the pitches or create vibrato effect Pushing it to the left Pushing it to the right lowers the pitch raises the pitch Pushing itforward inthe direction of MODULATION generates vibrato effects Chase Button The Chase function can output either Lower Tone slightly later than the Upper Tone which you have played The Chase function is available in the Whole or
29. ted and change the value with the Joystick Pett Bernd 12 12 Fort Bender Range This sets the variable range of the pitch change caused by moving the Bender lever right and ieft from 12 1 octave The variable range set may result differently depending on the setting of the Tone Parameters Aftertouch Pitch Bender This sets the sensitivity of the aftertouch effect pitch 12 10 12 are valid Higher values mean higner sensitivity Minus setting decreases the pitch and a plus setting increases it Portamento Time This sets the Pertamento time from to another 1 to 100 are valic Higher values make the time longer eee Patch Leute Chas AE S m EXIT rmx trol Edit Port UL Hold UL EXIT Ba dez ERIS LM Hold Mode This selects the Tone that should on the Pedal Hold effect U Hold works on the Tone Peda Hold works on the Lower Tone UL hold works on the both Tones x When the Key mode is Whole or Dual Pedal Hold always works whichever o the above three modes may be selected L Portamento Mode This seiects the Tone that should take the Fortamento effect U Pedal Haid works on the Upper Tone L Pedal Hold works on the Lower Tone UL Pedal hold works or the both Tones When the Kev Mode is Whole or Duel Portamento always works whichever of the above th

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