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RealFlight G3.5 Manual

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1. This vale represents the rotor disc loading of the helicopter before fuel is added This value cannot be adjusted manually In SAE units this is usually measured in oz ft AIRFRAME The airframe options are used to modify the various aspects of the components that make up the model The airframe folder is preceded with a plus The plus indicates that another expansion level is available to you To access the complete list of airframe items for a respective model simply click the plus or double click the airframe name Adding or Removing Airframe Items To add or remove components on the airframe right click on the existing component Alternatively with the airframe highlighted click the Edit menu This will bring forth the list of options available to you 184 e Chapter 7 The Aircraft Menu R C Simulator RealFlight Vale CG Adjustment in x 0 yar 35 2 70 Mass Scaling Factor 1 00 You may add a variety of items to your airframe Item availability is based upon a number of factors such as aircraft design power plant options and directory selected If you right click on fuselage for example the options available to you will be different than if you had right clicked on the heli mechanics You may use either of two methods to add items to the airframe Add Single Item or Add Symmetrical Item The Add Symmetrical items selection will add two items to your aircraft These selections are
2. ADVANCED The value here represents the scale factors applied to the physics components in comparison to their original dimensions Please note you are modifying the physics for the aircraft when you adjust this parameter not the visual scale To modify the Vehicle Physics Scale click on the value in the value box If your personal aircraft flies larger we suggest that you increase the Vehicle Physics Scale This will cause the aircraft to fly like a bigger aircraft The converse is also true If the RealFlight aircraft is a larger scale and you wish to have it fly like a smaller 30 size aircraft decrease the Vehicle Physics Scale The desired values may be input directly from the keyboard or modified using the mouse wheel Chapter 7 The Aircraft Menu e 183 CURRENT GRAPHICAL WIDTH READ ONLY This value represents the graphical width of your aircraft This value cannot be adjusted manually Instead it corresponds to graphical changes in the wingspan CURRENT MASS WITH CHILDREN WET READ ONLY This value represents the total overall weight of the aircraft when it is ready for takeoff This value cannot be adjusted manually CURRENT PHYSICS WIDTH READ ONLY This represents the width of your aircraft It is calculated based upon the Physics Dimension Scale This value cannot be adjusted manually It refers to the width of the helicopter without the main rotor blades ROTOR Disc LOADING DRY READ ONLY
3. REALFLIGHT G3 5 LAUNCHER The RealFlight G3 5 Launcher is the gateway to simulator fun This item allows you to run the simulation register and update the software and much much more To run RealFlight or to access the additional options click the RealFlight G3 5 Launcher located on your desktop RealFlight Launcher RealFlight G3 3 50 025 _ AY e REAT PLAN LLANES Rrarkalir R C FLIGHT WIGHT d protection R C Simulator RealFlight Appendix B RealFlight G3 5 Launcher e 387 RUN REALFLIGHT To start running RealFlight press the RealFlight G3 5 Launcher located on your desktop Next click the Run RealFlight button The simulation will begin loading the terrain airport objects textures etc Your simulation experience will begin as soon as the loading process completes ADDITIONAL OPTIONS Click on the Additional Options button to access a variety of useful information pertaining to RealFlight G3 5 RealF light Launcher RealFlight G3 3 50 025 y AY GREATE LANES REALEWMCHT R C FLIGHT SIMULATOR RESTORE DEFAULTS Use this button to restore RealFlight G3 5 s default settings It will NOT remove custom aircraft flying sites etc It is designed to simply restore the factory default values and settings REGISTRATION UPDATES Use this button to register and update the software ONLINE REGISTRATION This button allows you to register your copy of RealFlight G3 5 The registratio
4. sesseeeeeeeeeererereere 57 Installing RealFlight cccesceescesseeseeeeeeseeereeseeeeees 7 Toter Ank arei sinees 2 9 30 33 34 276 IP301 2 tem Visibilty sissies iirc eep sua etie 35 J JOM a ea Re Ge 301 3 306 11 306 Joystick Emulation Interface s es 273 K KEX eaa aen a iy don ieinioe bandhedan 80 Keyboard Mappings ssessscsssecessecseesecnereeeeeeeees 345 KalVEn gine chose a Ee 262 282 Knife Edge Software ceccesesseesseereeeeeeeees 3 6 398 L Landing Siareiros 262 377 78 Laun Cher reno ennaa E R 387 L ave Current Event enian a 299 Limbi rennyr ennen 23 27 277 86 283 290 COOP sex toast Sovcti leet eared EE EEN 27 379 LOW Rat S eane n a E 377 M ment driveni siere aee ie ie 2 Microphone iissa i a R iets 324 Mode Tinis ina inthe dies e A Mera 212 Mod Zias a haved cielo 272 380 Mod Jees wits atta bisa ieia ected tees 272 Mode 4s sisch pavtetetniadvud ies Aawek ie obra 272 Most Recently Used cece csecseeereeeeeeeeeeeees 263 Multimode a iicccaviced atttenetsa aE 311 Multiplayer 27 94 277 298 293 297 301 N NavGuidesiss TT 19 27 342 378 420 e Index Night Bly 8 ess scsitedieeeon cine ae ed eine ieee 26 O Outer Foliage Exclusion Zone 57 P Pass Through Interface 273 274 Performance ccccceceeeeeees 5 19 29 30 31 34 401 PhotoField re 16 26 80 PhotoShop sesssiescecsssesspetistestesssegsetssechassssssseeti sesestets 259 Pict re
5. To modify the Vehicle Physics Scale click on the value in the value box If your personal aircraft flies larger we suggest that you increase the Vehicle Physics Scale This will cause the aircraft to fly like a bigger aircraft The converse is also true CURRENT GRAPHICAL WIDTH READ ONLY This value represents the graphical width of your aircraft This value cannot be adjusted manually Instead it corresponds to graphical changes in the wingspan 126 e Chapter 7 The Aircraft Menu R C Simulator RealFlight CURRENT MASS WITH CHILDREN WET READ ONLY This value represents the total overall weight of the aircraft when it is ready for takeoff This value cannot be adjusted manually CURRENT PHYSICS WIDTH READ ONLY This represents the width of your aircraft It is calculated based upon the Physics Dimension Scale This value cannot be adjusted manually It is controlled by changes to the length of the wings WING LOADING DRY READ ONLY This value represents the wing loading of your aircraft This value cannot be adjusted manually In SAE units this is usually measured in oz ft AIRFRAME The airframe options modify the various aspects of the components that make up the model The airframe consists of the fuselage the wing s and the vertical and horizontal tails The airframe folder is preceded with a plus The plus indicates that another expansion level is available to you T
6. Add Symmetrical Engine Adds two additional engines one on either side of the aircraft Add Symmetrical Thruster Adds two additional thrusters one on either side of the aircraft Add Symmetrical Movable Pod Adds two movable pods one on either side of the aircraft Add Symmetrical Gear Adds a second set of landing gear one on either side of the aircraft Add Smoke Component Adds a smoke emitter to your aircraft CG ADJUSTMENT RealFlight s RealPhysics engine automatically calculates the Center of Gravity CG location based upon all of the components on the respective aircraft If however the CG of your aircraft is different use the X Y and Z axis values to manually adjust the overall CG To adjust the X Y or Z value click on the Value column next to CG Adjustment The X value adjusts the CG left right on the airframe the Y value moves it fore aft and the Z value moves the CG up down on the airframe The larger the number in the X value the further to the right the CG moves A positive number in the Y column moves the CG towards the front of the aircraft To increase the height of the CG insert a positive value in the Z column You may input desired values directly from the keyboard or modify them using the mouse wheel MASS SCALING FACTOR ADVANCED This advanced property adjusts aircraft response in certain flight load calculations It is particularly useful for large models and models with low wing
7. COMPONENT FRAME LEFT ADVANCED This value represents the component frame of the left hand side of the main gear Clicking on the respective value column will bring forth the pull down menu selection of the various Component Frames COMPONENT FRAME RIGHT ADVANCED This value represents the component frame of the right hand side of the main gear Clicking on the respective value column will bring forth the pull down menu selection of the various Component Frames LANDING GEAR TYPE ADVANCED This option selects the type of landing gear for your aircraft Each landing gear type will offer unique characteristics relative to the materials utilized Chapter 7 The Aircraft Menu e 161 iresall Editor Val n 8 06 xm 139 yor 1 549 te 193 0 To select the type of landing gear utilized on your model click the value for this item This brings up a drop down menu with selections for the various materials Select the desired gear from the list STIFFNESS ADVANCED This option allows you to determine the springiness of the gear Higher values mean that the gear is relatively stiff If your gear is springy we suggest lowering the values To adjust the stiffness of the gear click the respective value Next enter the desired value either directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value indicates the strength or ability of the gear to resist damage Increas
8. Keep Ground in View This zoom type adjusts the camera so that the aircraft and the ground are always in view This is the only zoom type that disallows zooming in and out 354 e Chapter 13 The View Menu R C Simulator RealFlight R C Simulator RealFlight ZOOM N Once you have selected the type of zoom that you want you can customize it further by zooming in Reall light Generation 3 5 Saon Aircraft Controller Events Mubpileyer Recordings Iraning Bip Zoom Reset Backspace Head Trading b Click on the viewport that you wish to modify This becomes the active view in the simulation To access the Zoom In menu item click on the View menu followed by the Zoom In menu item Alternatively after you have activated the correct viewport press the plus key on your keyboard Each time you press the plus key you will zoom in incrementally ZOOM OUT Once you have selected the type of zoom that you want you can customize it further by zooming out Zooming Out decreases the magnification Chapter 13 The View Menu e 355 Reall tight Generation 3 5 Saon Aircraft Controller Events Mubilayer Recordings rang Bip Zoom Reset Backspace Head Tred Click on the viewport that you wish to modify This becomes the active view in the simulation To access the Zoom Out menu item click on the View menu followed by the Zoom Out menu item After you have activated the correct viewport you may also press the
9. Make sure the helicopter does not move or tilt when you do this Use the same mass that you used when you measured the blade flex Measure the distance from the tip of the front blade to the ground 6 Enter this value into the Mass category 228 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight 7 Take the total distance traveled subtract the distance traveled by the blade and enter that value into the Deflection category This cancels out any deflection caused by the bending of the blade 8 Take the distance from the weight to the flapping hinge and enter it into the Arm category For Solid Axle Hubs 1 Remove the blades from the hub 2 Put the helicopter on a flat hard surface Position the rotor head so that the hub blanks are in the front and back of the helicopter 3 Measure the distance from the tip of the hub to the ground 4 While holding the helicopter perfectly still take a spring scale and pull the tip of the hub down 5 While holding the hub in this position measure the distance from the tip of the front hub to the ground 6 Take the reading on the spring scale and enter that value into the Weight category 7 Take the total distance traveled and enter that into the deflection category 8 Take the distance from where the weight was attached to the center of the hub and enter it into the Arm category HUB GRAPHICAL NAME ADVANCED This setting determines the
10. PARASITIC DRAG FACTOR ADVANCED This advanced property adjusts the amount of parasitic drag generated by the airfoil component RealFlight normally calculates this value based on the dimensions and overall shape of the airfoil You may adjust RealFlight s calculation to better match your expectations for the aircraft POST STALL MOMENT FACTOR ADVANCED Since most airfoil tables do not include data for extremely high angles of attack RealFlight is forced to make certain assumptions about the aerodynamic coefficients associated with the post stall flight regime The post stall properties adjust these assumptions and can be useful in correcting flight behavior near or beyond the stall angle SNAP ROLL BOOST FACTOR ADVANCED This advanced property modifies the depth of the stall valley on the descending wing in a snap roll It is not normally necessary to adjust this value but it can be useful to either increase or decrease the snap roll potential of an aircraft STALL SEVERITY ADVANCED This advanced parameter modifies the depth and abruptness of the post stall loss of lift To modify the stall severity click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value represents the strength or structural integrity of the tail rotor If you wish to make the tail rotor more susceptible to breakage reduce the value of the stre
11. This option allows you to exit the MultiMode function and return to the single player simulation mode R C Simulator RealFlight R C Simulator RealFlight To access this menu item click on the Simulation menu followed by the Exit menu item AIRCRAFT This menu allows you to adjust a variety of aircraft related features functions and options as they apply to the MultiMode menu item SELECT AIRCRAFT Again for the purpose of MultiMode RealFlight treats each aircraft independently As such it is possible to perform modifications to the aircraft or select another model whenever you wish to do so Prior to selecting an aircraft click on the viewport that you wish to modify This will become the active view in the simulation To select a new aircraft click on the Aircraft menu followed by the Select Aircraft menu item For more information on selecting an aircraft please refer to Chapter 7 The Aircraft Menu RESET POSITION This menu item resets the aircraft position for the active viewport To select the active view use the mouse and click on the desired viewport Next click on the Reset Position menu item This will reset the aircraft position If the aircraft that you wish to reset is controlled by the InterLink Plus controller you can simply press the red push button The aircraft will reset KILL ENGINE Use this menu item to cut the throttle of the aircraft in the currently active viewport To select
12. or her aerobatic skills This will prevent you from worrying about your scoring If you want to have a competition we suggest that before you begin the event e Everyone should agree on the rules e The host may need to edit the airport to add any equipment pylons runways fences obstacle rings limbo poles etc that you will need for the event e Everyone should agree how the event will be judged You could appoint one player to decide on a score for every other player or have everyone in your session vote on the best maneuver etc The person who starts the Event multiplayer session host can pick e How much time each player is allotted per turn e How many turns each player receives and e Whether a player who crashes is automatically disqualified We emphasize the only limit on the freestyle event is your imagination A few examples of what you might wish to do e Touch and Go Appoint one partner to count runway touches contestant with the most touches in a turn wins e Aerobatics Players use their turns to perform any stunt they want At the end everyone votes on the best stunt e Obstacle course Set up a long obstacle table etc close to the ground and take turns flying under it land or take off from ramps circle around pylons etc It does not have to be acontest You might all just want to take an equal turn at using the runway take off land on alternate turns EVENTS VIEWPORT DISPLAY BOX During t
13. 3 Fening D veies I Spawning points None The object rotates without any restrictions This is useful for making minor refinements to object placement 45 Degrees The object will rotate 45 degrees each time you select this option This is useful for making large changes to object position 15 Degrees The object will rotate 15 degrees each time you select this option 5 Degrees The object will rotate 5 degrees each time you select this option DISPLAY METRIC UNITS Click this item with your mouse to switch the measurement indicators in the Properties pane from SAE feet inches pounds to metric meters centimeters kilograms WINDOW MENU R C Simulator RealFlight This menu item activates or eliminates items from the display or window For example if you were to mouse click the Properties item in the pull down menu this would eliminate the Properties window from the screen Chapter 6 The Simulation Menu e 47 Reall tight Fylder Listing Object Palette Parameter Vae Relative Postion ft x 191 Scala l gt Height Ft w5 AbsohAe Postion Ot x36 Flight Instructor The Folder Listing Properties Pilot Preview and Object Palette windows appear by default FOLDER LISTING This listing includes all of the folders available to you for use in the airport editor Selecting this item from the pull down menu will remove the Folder Listing dialog from the screen OBJECT PAL
14. To lower the physics option click on the value indicated in the column to the right of the Helicopter Physics Quality name Using either the up down arrow keys on the keyboard or the mouse select the level for your simulation from the drop down list If using the up down arrow keys press Enter to finalize your selection UNLIMITED FUEL This option determines whether your aircraft will run out of fuel If you select Yes the engine will run indefinitely assuming of course that you do not crash If you select No the aircraft will indeed run out of fuel The length of time required to do so is based upon a number of factors including the engine utilized and throttle management just as it would at the flying field To determine whether your aircraft will run out of fuel click on the value column to the right of the Unlimited Fuel option Using either the up down arrow keys on the keyboard or the mouse select either Yes or No from the pull down listings If using the up down arrow keys press Enter to finalize your selection 98 e Chapter 6 The Simulation Menu R C Simulator RealFlight USE METRIC UNITS This option determines the unit of measurement for the various displays found in the simulation RealFlight defaults to display measurement in SAE units You can easily change this to use metric units To do so click on the value column to the right of the Use Metric Units name Using either the up down arrow keys on the keyboa
15. To select the type of landing gear utilized on your model click the value for this item This will bring forth the pull down menu selections for the various materials Select the desired type from the list STIFFNESS ADVANCED This option allows you to determine the springiness of the gear Higher values mean that the gear is relatively stiff If your gear is springy we suggest lowering the values To adjust the stiffness of the gear click the respective value Next enter the desired value either directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value indicates the strength or ability of the gear to resist damage Increasing this value will increase the strength of the gear To adjust the strength of the gear click the existing value in the value box Next enter the desired value directly from the keyboard or via the mouse wheel Higher values increase the strength of the gear making them more resistant to damage 156 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight CURRENT MASS OF SELF READ ONLY This indicates the mass of the individual landing gear It does not include the wheel It is not possible to manually adjust this value Rather this value is controlled by the various modifications made to the gear CURRENT MASS WITH CHILDREN READ ONLY This indicates the mass of the item including any additional items children that
16. Turns per Tvent Crash Flminal es Player ZONE POINT VALUES ZONES A THROUGH E The landing zones are divided into five segments In the default settings each segment has a different point value assigned to it based upon degree of difficulty Zone A is the most difficult to hit Therefore it offers the highest point value Zone B which surrounds the center offers the second highest points followed by Zone C Dand E To adjust the point values of the different zones click on the values in the column to the right of the respective Zone Points For example to adjust the points for Zone A click on the corresponding value in the column next to Zone A Enter the desired value directly from the keyboard or via the mouse wheel TARGET SCALE This option determines the size of the landing targets To increase the size of the landing area enter a larger number in the corresponding value column The target size will scale proportionally TIME TO COMPLETE TURN SEC This is the amount of time allotted for players to complete their turn Please note this time begins at takeoff To adjust the amount of time to complete the event click on the corresponding value Enter the desired value directly from the keyboard or via the mouse wheel TURNS PER EVENT This option determines the number of turns allotted to the player for the Event The event is over when each player has had this number of turns If the Crash Eliminates Player
17. 16 30 10 REALFLIGHT6 Microsoft Windowes XP Professonal 5 1 Buld 2600 Engish Regional Setting English Dell Computer Corporation Dimension XPS Gen 2 Phoenice ROM DIOS PLUS Version 1 10 ale IntekR PertiumiR 4 CPU 3 20GHz 2 CPUs 3 2GH 1022M0 RAM 124MB used 2337MB avebable DirectX 90c 4 09 0000 0904 DaDisg 5 03 0001 0904 32 bit Linicode Copyright 1990 2009 Micrasatt Corporation Al rights reserved Help MSINFo ext Page Save Al Information Ek This option will run MSInfo This will give you even more information about your system This program is not always installed a particular computer but normally comes with programs such as Microsoft Office 2 System Information Ble Edt yew Tools Help ti Hardwate Resources E Components E Soltvrare Enmonmerk 4 Internet Settings hem OS Name Vernon OS Menutocteer System Name System Marwulocturet System Model System Type Procestee Processce BIOS Version Date SMBIOS Verson Windows Onecloy Syttem Deectory Boot Davies Locale Hardware Abstrachon Laver User Name Time Zone Value Mictosott Windows XP Professional 5 1 2000 Service Pack 1 Budd 2600 Microsctt Coeperabon AEALFUGHTS Dal Computer Corporation Dimension XPS Gen 2 X8G bered PC X35 F arrely 15 Model 2 Steppeng 9 Gen x5 Family 15 Model 2 Stepping 3 Ganu Dol Computer Corporation A02 10 207 23 CAWINDOWS CAWINDOWS System 32 Dewine Hardeink Voina
18. AIRCRAFT SELECTION Every aircraft has its own unique flying characteristics special features and functions To view an aircraft from the listings simply use the mouse to click on the aircraft name Alternatively use the up down keys on the keyboard to scroll through the list one aircraft at a time The first time an aircraft is selected G3 5 must create a collision mesh for the aircraft This process may take a few seconds to complete A progress bar will appear while the collision mesh is being calculated 114 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight Click the plus symbol to reveal the aircraft contained within the folder Using either the up down arrow keys on the keyboard or the mouse select the desired aircraft from the listings If utilizing the up down arrow keys click OK to finalize your selection Alternatively if using the mouse double click on the aircraft to load 1t AIRCRAFT PREVIEW The rotating image on the right side of the page allows you to preview the aircraft you have tentatively selected You can manipulate this preview for a better look at your aircraft Drag the Image To position the image to the desired viewing location mouse click and hold Using the mouse drag the image in the direction you wish Resize the Image To resize the image use the mouse wheel To zoom in rotate the wheel towards you To zoom out rotate the wheel away from you Restart
19. CURRENT MASS OF SELF READ ONLY This value represents the mass of the object It does not include the children engine gear etc You may not manually adjust this value The various modifications made to the fuselage control this value CURRENT MASS WITH CHILDREN READ ONLY This value is the overall mass of the fuselage including any child components You may not manually adjust this value The various modifications made to the fuselage control this value 190 e Chapter 7 The Aircraft Menu R C Simulator RealFlight CANOPY This component includes all the parameters for the helicopter s canopy and the option to add or remove specific canopy components To add items to the Canopy or to eliminate it altogether right click on the Canopy directory Next select the desired option from the pull down menu that appears DIMENSIONS This value represents the average height length and width of the canopy It does not include the skids To modify the Dimensions click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel The X axis value represents the width of the canopy The value of the Y axis represents the length And the Z axis value controls the height of the canopy LOCATION IN PARENT This value represents the location of the item with respect to the parent or main object To modify the location of the item click the existing value i
20. Click on the viewport that you wish to modify This becomes the active view in the simulation To access the Zoom Type menu item click on the View menu followed by the Zoom Type menu item Select the Zoom Type option that accomplishes your goal You may select between Manual Autozoom and Keep Ground in View Chapter 10 The Multiplayer Menu e 315 Alternatively after you have activated the correct viewport press the keyboard s Z key Each time you press the Z key you will toggle to the next Zoom Type ZOOM IN Once you have selected the type of zoom that you will utilize you can customize it further by zooming in which causes the camera to zoom closer to the target Click on the viewport that you wish to modify This becomes the active view in the simulation To magnify the view or zoom in on the selected item press the plus key on the keyboard Each time you press the plus key or select the Zoom In menu item the zoom level increases incrementally Alternatively you may select the Zoom In option from the View menu ZOOM OUT Once you have selected the type of zoom that you will utilize you can customize it further by zooming out This option zooms the view away from the target Click on the viewport that you wish to modify This becomes the active view in the simulation To access the Zoom Out menu item click on the View menu followed by the Zoom Out menu item After you have activated the correct vi
21. Clouds Particles Shadows Enabi Terrain Detal Trees Parameter Value Scenery Objects lod Syslem Messages Wind and Weather emus Terrain 4 Foliage Density Stunlow Quality Partin be Quality Streamer Qualhy Texture Quality Night Flying Qualty Misc Graphics Qualty Brightness Contrast e lt Note that many of the adjustments will not take place immediately In many cases you will need to restart the simulator to get the option to take effect To select the quality options click on the Quality name This will call up the following options Clouds Particles Scenery Objects Shadows Enabled Terrain Detail Trees Terrain Foliage Density Shadow Quality Particles Quality Streamer Quality Textures Quality Night Flying Quality Misc Graphics Quality Brightness Contrast CLOUDS This option determines whether your flying sites will include clouds in the skyline Click on the respective value indicator From the pull down options select either Yes clouds will be present or No clouds will not be present Chapter 6 The Simulation Menu e 89 PARTICLES This option determines whether RealFlight will utilize engine smoke Click on the respective value indicator From the pull down options select either Yes G3 5 will display smoke or No G3 5 will not display smoke SCENERY OBJECTS This option determines whether the simulation displays background ob
22. Miniroum Field of waw daq 4U E Fihi Fadures Camera Lag w Graphics L se Mubplayer Physis sound Syste essan jes Wind and Weather MINIMUM FIELD OF VIEW DEG This setting determines the absolute minimum field of view when utilizing the Keep Ground in View zoom option To adjust the minimum field of view click the existing value Next enter the desired value either directly from the keyboard or via the mouse wheel CAMERA LAG This controls how quickly the camera reacts to the aircraft s movements If the lag is set to zero the camera always looks directly at the aircraft At all other values the camera will have a spring like reaction to the aircraft during flight At very high values the camera hardly ever looks directly at the aircraft and often the aircraft will fly off the screen as the camera tries to catch up At lower values the effect is very subtle and yet still softens the camera movement enough so that minor changes in the aircraft s speed position are more noticeable Please note these settings apply to fixed view cameras only They are not applicable to the cockpit or chase views FLIGHT FAILURES Adjusting the Probability and Notify When settings To adjust the Probability options or the Notify When settings click on the Flight Failures root directory ACCESSING THE FLIGHT FAILURES OPTIONS Double click on the Flight Failures name or click on the plus to expand t
23. Note this measurement does not take into account any gear reduction Engine Voltage Check this item to determine the voltage across the 348 e Chapter 13 The View Menu R C Simulator RealFlight Helicopter Main Rotor RPM Check this item to display the current main rotor RPM of the helicopter Helicopter Tail Rotor RPM Check this item to display the tail rotor RPM of the helicopter Pilot Distance to Aircraft Check this item to display the distance from the pilot to the aircraft Pilot Field Of View Check this item to display the field of view angle for the main window Pilot Height above ground heck this item to display the height of the pilot above he ground Pilot Look Direction heck this item to display the compass direction in which he pilot is looking Pilot Zoom Magnification heck this item to display the amount of zoom being tilized 1 is equivalent to normal eyesight System Frames Per Second heck this item to display the number of times the screen pdates per second Wind Direction heck this item to display the direction that the wind is blowing Wind Speed heck this item to display the velocity of the wind at the urrent time Wind Updraft heck this item to display the velocity of the wind in the pward direction RADIO MODE GADGET ONLY This option allows you to change the Mode in which the onscreen radio is displayed For example if you prefer to fly with the throttle and rudder on the left stick
24. R C Simulator RealFlight five degrees Please note helicopters that utilize damped flaps generally have a value of zero This is because the paddles encounter resistance almost immediately To modify this setting click the respective value Next input the desired value directly from the keyboard or via the mouse wheel FLAP ANGLE MIN DEG This value represents the angle that the paddles are allowed to flap freely in a downward direction beyond the static coning angle before encountering resistance from the hubs For example a value of five allows the paddles to flap downward by five degrees Please note helicopters that utilize damped flaps generally have a value of zero This is because the paddles encounter resistance almost immediately To modify this setting click the respective value Next input the desired value directly from the keyboard or via the mouse wheel FLYBAR DIAMETER This setting adjusts the diameter thickness of the flybar rod Most 30 sized helicopters use flybar that is 3 mm in diameter A 60 sized heli will generally include a 4 mm flybar To modify this setting click the respective value Next input the desired value directly from the keyboard or via the mouse wheel HEIGHT OF PADDLES This value determines the height of the paddles relative to the main rotor If the paddles are situated below the main rotor the value will be a negative number If the paddles are above the main rotor this
25. R C Simulator RealFlight Chapter 15 The Help Menu e 371 FMOD sound and music system C Firelight Technologies Pty Ltd 1994 2004 Airfoil data courtesy UIUC Airfoil Coordinates Database Prof Michael Selig Department of Aerospace Engineering University of Illinois at Urbana Champaign http www ae uiuc edu Included under the terms of the GNU GENERAL PUBLIC LICENSE An ASCII readable version of this data can be found on your RealFlight G3 5 installation CD Portions of this software utilize SpeedTree technology c 2002 Interactive Data Visualization Inc All rights reserved Electric power system database courtesy of Capable Computing Inc creators of MotoCalc This software is based in part on the work of the Independent JPEG Group LICENSE This menu item contains the End Users License Agreement EULA for the RealFlight R C Flight Simulator Please read it carefully Realf lieht Generation 3 5 Sanon Aircraft Controller Events MMutiilayer Recordings Iranng yew Yondow Lek To access the License files click on the Help menu title REGISTERED VERSION RealFlight tm R C Simulator LIMITED USE SOFTWARE LICENSE AGREEMENT This Limited Use Software License Agreement the Agreement is a legal agreement between you the end user and Knife Edge Software KES By continuing the installation of this game program by loading or running the game or by placing or copying the game program onto your computer hard drive
26. TAIL ROTOR This component allows you to adjust all parameters for the tail rotor While many of these options are similar to the Main Rotor a few are specific to the tail rotor To remove the tail rotor from the helicopter right click on the tail rotor listing Select Delete Component 10 24 x 210 y 2 824 z 003 100 Rudder Serve 210 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight AIRFOIL This setting determines which airfoil to utilize for the tail rotor RealFlight includes over 1 500 different airfoils to from which to choose This data adds to the real world authenticity of the simulation Select Airfoil LA 100 University oF Albarta Mareden UA 2 180 smoothed original ycoord oscillate 0 0003 UNIVERSITY OF ALBERTA UA 79 SF 187 UNIVERSITY OF ALBERTA UA 79 SF 187 MAIN ELEMENT JUNIVERSITY OF GLASGOW GUZS 5 11 8 UNIVERSITY OF ILLINOIS UL 1720 US1N00ROOT IRA an x Airtol Cross Section 37 camber 11 5 thick To select an airfoil click the value for the existing airfoil Next click the more options button the gray folder with the ellipsis This brings forth an alphabetically organized list of airfoils for you to select CHORD AT ROOT This option adjusts the chord of the tail rotor at the root The root of the tail rotor is the section that is closest to the tail rotor hub To adjust the chord click the existing value in the value box Next ent
27. Used Listin ae e E E A R e 15 Changin AIrPOT S areae e E E quite utente E E R E E 16 Most Recently Used Listga a E E E R 17 SOme Common Tasks 2 255 che csseses cbesvachsessadcsebaney sp E ee en EEE S EEEE ERE Enea SE 18 Creating a View porte eitra e era EE E E E E E N a 18 Using Gad sets nhien a E E e ETE E E aE 19 Virtual Fusht Insir ctiOn s erne ie ee E E TE Aaa 20 Heli and Airplane Hover Trainers c cccccessceseceseceseeesecececaeecaeeeneeeeeeeeeeeneeeeeneenaes 22 Airport EGiting a a aaa E T S 22 Where to Go from Herens neakra a E A E E E E E 23 Chapter 4 Using RealFlight Generation 3 5 25 Tintroductt on EE ERA test TTET T E E T 25 Program Features c 5 ssssessashscyssssseegscadistesstasss sacs sess vessecesgassdesonsssstssyssssessbobbenscadssousstesesseeuseeibes 25 Controller Features so s css sccasistesssesecsecassstasssvees siecsestees acti geosdeavasssstesptsisesses dkasioadssbysstedesveoudessees 30 Graphies and Sound Quality a eri oeir siseasi eeann taara ai re oaeee einir EIEE pa a iiras 30 Techical SUP OT as eaa a raa ea r aaea estas EEEa Eaa aaea Oea eaa seswasteneedeae 32 Chapter 5 The InterLink Plus Controller 33 The InterLink Plus Controller Designed for R C ccecesesseecceseceesecneeeecneseeceaeeeesaeeaeeseenees 33 Start Flying sco adv csssnea sited ae seas pussree cite bons a E lac acessories aaah ip aca EAE 34 Chapter 6 The Simulation Menu 35 Simulation Menu Overview s cciiicik eaves cec
28. With the new G3 5 objects your airports will look more realistic than ever before Your imagination is the only limit GRAPHICS G3 5 s graphical interface allows you to create entirely new fields with a mouse and a few simple keystrokes Choose from hundreds of objects Complete freedom to insert remove move rotate and size scenery objects Adjust the lighting to suit your personal tastes Use as many runways as you want positioned and oriented the way you want Visit the forums on www knifeedge com to share custom airports G3 5 represents a huge leap forward in the realm of realistic rendering No other simulation comes close to matching the look and feel of the models or the virtual world around you Realistic shading on all objects including the airplanes and helis G3 5 even includes object self shadowing for added authenticity G3 5 s reflectivity characteristics utilize an environmental map that accurately reflects objects in the scene Transparency RealFlight uses transparency to model the rotor blades of the helicopter the airplane propellers exhaust and smoke from the aircraft aircraft canopies and atmospheric effects such as rainbows High resolution graphics including visible panel lines and moving control surfaces for added realism and authenticity 28 e Chapter 4 Using RealFlight Generation 3 5 R C Simulator RealFlight R C Simulator RealFlight SOUND PHYSICS Optimization G3 5 allow
29. edge sweep will cause the wing to sweep forward towards the nose of the aircraft LOCATION IN PARENT This value represents the location of the item with respect to the parent or main object To modify the location of the item click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel The X axis value represents a movement left or right with respect to the parent object A negative value shifts the location to the left A positive value shifts the location to the right The value of the Y axis represents a movement forward or backward with respect to the parent object A negative value shifts the location rearward A positive value shifts the location forward The Z axis value moves the location up or down with respect to the parent A positive value moves the location up A negative value moves the location down WASHOUT AT TIP DEG This value dictates the amount of washout or twist at the tip of the wing Washout is an intentional twist induced into the wing which causes the tips to offer a lower angle of attack This helps to prevent the aircraft from tip stalling Chapter 7 The Aircraft Menu 143 640 Current Mass of Self Both Sides 02 12 80 To adjust the amount of washout click the existing value in the value box Next enter the desired value directly from the keyboard or via the mouse wheel Higher values increase the amount of wash
30. for personalized flight instruction Much like a VCR this feature also allows you to pause speed up slow down and loop the performance You can also play multiple recordings at the same time The pilot has the option to activate the digitized transmitter display so that he she can view the radio input while flying NavGuides Using the NavGuides you can display a variety of heads up onscreen informational displays Options range from altitude and airspeed to aircraft heading and engine rpm s This feature improves your ability to see what is going on in your virtual world Viewports You can open up multiple picture in picture displays number is only limited by the capability of your computer These can be used for multiple viewpoint perspectives and more Each viewport is treated as an independent window on the world so that you can individually adjust each viewport s vantage point zoom level and direction of view Multiplayer You can fly with up to seven additional RealFlight G3 5 owners in competitions or just for the thrill of flying with one another This feature can also be used to learn new maneuvers from pilots across the street or around the world Events Compete solo or fly with up to seven additional RealFlight G3 5 owners in a variety of Events such as Limbo Spot Landing Free Style Auto rotation and Pylon Racing Control Panel RealFlight G3 5 s Control Panel allows for easy one click acces
31. instruction practicing formation flights or simply for chasing one another across the skies Seudonon Aircraft Controller Events Recordings Traning View Window Heap Erter MuliMode R C Simulator RealFlight Chapter 10 The Multiplayer Menu e 311 To access the MultiMode menu item click on the Multiplayer menu followed by the MultiMode menu item Realf light Generation 3 5 la K Seniadon aircraft Controlier View Multiplayer Help i SIMULATION This menu allows you to adjust a variety of simulator related features functions and options as they relate to the MultiMode menu item 312 e Chapter 10 The Multiplayer Menu SELECT AIRPORT To select an alternative airport click on the Simulation menu followed by the Select Airport menu item Please note this will change the airport for both players in MultiMode For more information on the Select Airport menu item please refer to Chapter 6 The Simulation Menu SETTINGS The Settings menu item modifies a variety of simulation based settings For example the Settings menu item switch from a horizontal orientation to a vertical orientation in the MultiMode screens To access this menu item click on the Simulation menu followed by the Settings menu item Please note this will change the Settings for both players in MultiMode For more information on the Settings menu item please refer to Chapter 6 The Simulation Menu ExiT MULTIMODE
32. plus key on the keyboard Each time you press the plus key or select the Zoom In menu item the zoom level increases incrementally Alternatively you may select the Zoom In option from the View menu To reduce the magnification or zoom away from the selected item press the minus key on the keyboard Each time you press the minus key or select the Zoom Out menu item the zoom level decreases incrementally Alternatively you may select the Zoom Out option from the View menu FIT OBJECT IN VIEW This option ensures that your selection fits in the view If for example your zoom magnification is at an extremely high level the object may not completely fit on the screen This feature ensures that it will Please note the Fit Object in View and Fit Selection in View options perform the same function To access the Fit Selection In Window right click on the highlighted object in the scene and select the Fit Selection In Window from the options listed Alternatively you may right click on the highlighted object in the Folder Listing and select Fit Object in View from the options that appear The final option is to use the View menu and select the Fit Selection In View option To magnify the view or zoom in on the selected item press the plus key on the keyboard Each time you press the plus key or select the Zoom In menu item the zoom level increases incrementally Alternatively you may select the Zoom In opt
33. understanding of your radio than does using the InterLink Joystick Mode To switch between these modes highlight the Select Controller menu item The InterLink Plus controller will automatically test to determine whether an R C transmitter is present After the detection testing completes select the mode that you wish to utilize for your flight either InterLink Transmitter Mode or InterLink Joystick Mode Regardless of which mode you selected you will return to the simulation and be ready to start flying immediately We suggest that you calibrate your controller using the Controller Calibration process For more information on how to calibrate the controller please refer to Controller Calibration on page 266 If the channels are not mapped correctly or you wish to make changes please refer to the Channel Mapping section of this manual THE INTERLINK PLUS CONTROLLER INTERLINK JOYSTICK MODE R C Simulator RealFlight In InterLink Joystick Mode RealFlight accepts control input from the sticks switches rotary knob and push button found on the InterLink Plus controller This is the default mode when you install RealFlight G3 5 The RealFlight G3 5 software working in conjunction with the InterLink Plus controller actually does all the radio processing to measure the raw stick switch knob and push button input from the controller It then processes this input to produce the servo outputs that are used to control the air
34. you are agreeing to be bound by the terms of this Agreement If you do not agree to the terms of this Agreement promptly return the game program and the accompanying items including all written materials along with your receipt to the place from where you obtained them for a full refund KES SOFTWARE LICENSE 372 e Chapter 15 The Help Menu R C Simulator RealFlight R C Simulator RealFlight 1 Grant of License KES grants to you the limited right to use one 1 copy of the enclosed or foregoing game program the Software on a single computer You have no ownership or proprietary rights in or to the Software or the written materials accompanying the Software For purposes of this section use means loading the Software into RAM as well as installation on a hard disk or other storage device The Software shall be either returned to KES or destroyed when no longer used in accordance with this Agreement or when the right to use the Software is terminated You agree that the Software will not be shipped transferred or exported into any country in violation of the U S Export Administration Act or any other law governing such matters and that you will not utilize in any other manner the Software in violation of any applicable law 2 Commercial Use is Prohibited Except as provided in paragraph 5 Herein below in regard to the Software under no circumstances shall you the end user be permitted allowed or authorized to commercially
35. 232 2 09 3 Schevewer 4 Ukimate Biplane 5 Bell 222 6 FlatOut Extra 2005 with V Pitch 7 HebMax Axe EZ 6 NexSTAR The Aircraft Editor dialog will have an appearance similar to the picture shown below It may deviate slightly depending upon the type of aircraft that you are editing i e biplane electric model etc However all aircraft are edited in a 116 e Chapter 7 The Aircraft Menu R C Simulator RealFlight similar manner As such this section presents you with the general information necessary to edit any aircraft found in G3 5 AIRCRAFT EDITOR MENUS Selecting the Edit Current Aircraft option activates the screen shown above The Aircraft Editor dialog has four menu options e File e Edit e Options e View FILE MENU This menu and its menu items are used to manipulate and control the various folders and related items in the aircraft editor OPEN This menu item is used to open existing and edited aircraft Selecting this menu item opens the Select Aircraft dialog To select an aircraft from this list follow the procedure described in the Aircraft Selection section of this manual R C Simulator RealFlight Chapter 7 The Aircraft Menu e 117 Wing Loading Dry oz t 2 SAVE This option becomes active once you have renamed and saved the edited aircraft Prior to doing so this option will remain inactive or grayed out This allows you to make further modifications to the aircraft with
36. AND THE CLEAR ON RESET SETTINGS To adjust the Show At Most options or the Clear On Reset settings click on the System Messages name SHOW AT MOST This numerical value indicates the maximum number of messages that will appear on your screen at any given time When the maximum number is surpassed an older message will be removed and the most recent message will take its place on screen 102 e Chapter 6 The Simulation Menu R C Simulator RealFlight R C Simulator RealFlight To adjust the number of messages displayed on screen at one time click on the value as indicated in the column to the right of the Show At Most indicator Input the desired value directly from the keyboard or use the mouse wheel CLEAR ON RESET This setting controls whether all the on screen messages are cleared when the aircraft resets This prevents the screen from becoming overly cluttered with messages and information Using either the up down arrow keys on the keyboard or the mouse select either Yes messages automatically clear or No messages remain on screen after a reset from the pull down listings If using the up down arrow keys press Enter to finalize your selection ACCESSING THE SYSTEM MESSAGES INFORMATION Double clicking on the System Messages name or clicking on the plus will bring forth the following screen e Instructions e Notifications e Warnings e Errors Each of the System Messages screens is independently adjustable
37. Chapter 7 The Aircraft Menu e 243 COMPONENT FOR RPM This value determines which component provides the governor with RPM readings To determine the component click the existing selection in the value box This will bring forth the drop down menu selections Use either the Up down arrow keys on the keyboard or the mouse to select the desired option If utilizing the arrow keys press Enter to finalize the selection CURRENT OUTPUT READ ONLY The value here reflects the status of the output for the respective servo This is a real time output value As such deflecting the respective control will vary this value You may not manually adjust this value CURRENT RPM RPM READ ONLY This value displays the current RPM s for the governor If for example you have selected an engine as the Component for RPM the engine RPM s will be displayed here This is a real time output value You may not manually adjust this value REQUESTED RPM READ ONLY This value displays the Requested RPM s at which the governor will become armed and or active This is a real time output value You may not manually adjust this value GOVERNOR ARMED READ ONLY This value indicates whether the governor is armed If Yes the governor is armed If No the governor is not currently armed This is a real time output value You may not manually adjust this value GOVERNOR ACTIVE READ ONLY This value indicates whether the gov
38. E EAE E noun E aE a ge denims 327 Hel Hover Trainer ieena e E anaes T O E R E 328 Airplane Hover Tramer res eoii gies eatin E E VA es 331 Heli Orientation Tramer is33i0sis sn eiaentinwatesgeencees nile aks 335 Virtual Flight Instruction saiisine Eare aK E TEE K aariaa 337 Chapter 13 The View Menu 341 MiG Wi MENU OVERVIEW igs ciccssdeccHbicedh a a deuvavectecisnseussieveeds 341 GAD BSS is cessed Sets sens eis a r S R soeitads wey save cont E A E E dyccuitess Maoepesniunts ESS 342 Chapter 14 The Window Menu 359 Window Menu Overviewreiss cteesse esd ene tet eee ee ce anode bee tines 359 Create NOW Views feces a a nee sera e EEE vegans sopuredh es ence EREE E EEA YS 359 ATLAN BO seveeay sacs sek suede E de dapavs dh sages sy vepueees coputeds E EEE E teens eeateaes 360 Close Alls Sasktel ee Sud Medi eein cand de eee dads ced weed aes 361 SHOW Title Bar roses EEEE EE EE E wok apes ce neta teased ded ents per ieee 362 Vie wPOrtlast he detects esd diese e nerd tein sted Seid eed ana oe a ae ae eee 362 Chapter 15 The Help Menu 365 Help Menu OVE EW aiii a EN A eevee eel ON eee aero OE OET 365 Contents ner a a a R E E R E E R E RS 366 ABOU nanira a a devs a E E E cul eee eee 366 CHE GT tS 5 ss ecsaiss ne E r E R east T a a a 367 E E E A E E E S 372 Website Sen oa a r cles aah a a Seve a Shag dao a a a nt beseeteee 375 Appendix A Basics of Flying 377 Airplane BASICS erosia a e r aea teaa Meco evista deer A Ea O E ES 377 SWIDES sepoi ds es
39. Freestyle crashes eliminate players Freestyle 30 seconds to to complete each turn Whatever activity you pick RealFlight will see that each player receives a timed turn You can use freestyle with any aircraft airplanes or helis SELECTING YOUR NAME FOR THE EVENT If you have already entered a name in the Settings menu item this name will be utilized for single player and multiplayer events If you have not entered a name please do so in the space provided when you select an event Click OK when completed To select a different name for this event click on the Simulation menu followed by the Settings menu item Next click the Multiplayer name This will bring up the multiplayer options Click the value found next to the Your Name item Use the keyboard to input the name you wish to utilize for the events OPTIONS As the name suggests the Options menu item is used to adjust the parameters and rules for each of the events The Autorotation Deadstick Event section discusses general notes for this option This section examines the selections available for the Freestyle options 288 e Chapter 9 The Events Menu R C Simulator RealFlight Evant Options Events Nane vahie Auto Deadstick Landing Options Time to Complete Turn sec 30 Turns per Event 3 Liba Options Crash Eliminates Player Yes Pylon Raona Options Spat Landing Options TIME TO COMPLETE TURN SEC This is the amount of time allotted f
40. If No is selected you will be allowed to alter the vantage point of the camera using the View menus options If Yes is selected the user is not allowed to alter the camera perspective To do so click on the respective value column This brings forth a drop down menu Select either Yes or No from the drop down menu PANORAMIC IMAGE This determines which panoramic image the airport will utilize If lt None gt is selected the airport will not use a panoramic background To select a panoramic image click on the respective value Use either the Up down arrow keys on the keyboard or the mouse to select the desired background If you have imported an image into G3 5 it will appear in this listing as well PANORAMIC IMAGE X ALIGNMENT DEG This value in conjunction with the Panoramic Image Y Alignment adjustments is utilized to modify the axis of the panoramic background These values will serve to ensure that the panoramic image s horizon is level with G3 5 s horizon To modify the X axis alignment click on the respective value Input the desired value directly from the keyboard or use the mouse wheel to adjust the number PANORAMIC IMAGE Y ALIGNMENT DEG This value in conjunction with the Panoramic Image X Alignment adjustments is utilized to modify the axis of the panoramic background These values will serve to ensure that the panoramic image s horizon is level with G3 5 s horizon To modify the Y ax
41. Menu To access the Software Radio either click on the plus or double click the respective folder name This activates the pull down menu of the items contained within the Software Radio folder To add an output channel or to delete the last output channel right click on the Software Radio Directory Select the desired option from the pull down menu Radio Display The Radio Display indicates the various radio values both before and after software mixing if applicable 246 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight panate HS LEA Click on the Radio Display to examine the radio channels their respective values and the effect that they have on the aircraft PARAMETER Indicates where the raw input comes from As an example examine the Transmitter CH 1 Roll line This indicates that the horizontal movement of the right stick controls Channel 1 The item within the parentheses indicates the controlling channel You can examine this information to determine if multiple channels are mapped to the same location VALUE This numeral indicates the current value of the input received from the named transmitter channel RADIO OUTPUT This value represents the output of the radio after it has undergone the software mixing if applicable For example if you have increased the percent to scale input the value here may exceed 100 OUTPUT CHANNEL CHANNEL NUMBER To
42. Page Up Page Down keys on the keyboard Chapter 6 The Simulation Menu e 107 WIND VARIATION This adjustment represents the variation in the wind speed and direction in correlation to the average speed Just as the winds that you experience at the local field are not constant neither are the winds in RealFlight To adjust this variable click on the value indicated to the right of the Wind Variation Using either your keyboard or the mouse wheel input a numerical value between 0 unchanging and 200 A higher value produces more dramatic changes in the wind WIND GUST This value represents the change of the wind speed and direction corresponding to a proportion of the wind speed it calculates in one second To adjust this variable click on the value indicated to the right of the Wind Gust Using either your keyboard or the mouse wheel input a numerical value between 0 no changes and 100 large changes Thermal System Use the parameters in this section to adjust the various settings and parameters for G3 5 s thermal winds Settings Settings Parameter Vake Camara Thermal Pattern Speed Ratio SU E Figi Fafures Thermal Strength Proportion 9 U Graphies Sink Strenath Proportion U Cyclonic Strength Proportion 100 Convective Layer Height Ft 1500 Laujar Mukiplayer Physis sound Systein Meares Wind and Weather Global Winn Turlu dere e System Weather
43. R C Simulator RealFlight INSTALLING THE SOFTWARE After you have completed installation of the new video and sound card drivers you are now ready to install RealFlight G3 5 1 2 3 Before installing the software make sure to close any applications that you are running This includes virus checkers and other similar applications Insert Disc 1 One into the appropriate CD ROM drive If Auto Play is active setup will begin automatically when the CD ROM drive is closed Simply click the Install button when prompted If Auto Play is not active click Start on the task bar Next click Run In the dialog box that appears type d setup assuming that d is your CD ROM drive and click OK Follow the on screen instructions to complete the setup procedure When prompted remove Disc 1 One and insert Dise 2 Two Following the on screen prompt once again remove Disc 2 Two and insert Disc 3 Three Upon completion of the installation click OK INSTALLING OR UPDATING DIRECTX 1 2 3 4 RealFlight will ask if you wish to install DirectX 9 on your PC It is important that your PC utilizes DirectX 9 0C or later Click OK to proceed to the DirectX License Agreement Click I accept the license agreement to install DirectX 9 0C Alternatively if you do not wish to update DirectX at this time click Cancel If you have opted to accept the license agreement click Next to proceed with the installation
44. RealFlight is forced to make certain assumptions about the aerodynamic coefficients associated with the post stall flight regime The post stall properties adjust these assumptions and can be useful in correcting flight behavior near or beyond the stall angle SNAP ROLL BOOST FACTOR ADVANCED This advanced property modifies the depth of the stall valley on the descending wing in a snap roll It is not normally necessary to adjust this value but it can be useful to either increase or decrease the snap roll potential of an aircraft STALL SEVERITY ADVANCED This advanced parameter modifies the depth and abruptness of the post stall loss of lift To modify the stall severity click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value represents the strength or structural integrity of the fuselage If for example you wish to make the fuselage more susceptible to breakage reduce the value of the strength multiplier To modify the strength multiplier click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel WETTED SCALE FACTOR ADVANCED These properties adjust the amount of lift produced by the fuselage in a given dimension RealFlight automatically calculates a value based on the fuselage shape but sometimes it is helpful to adjust this value in order to produce desired results
45. Reall light Generation 3 5 em Events Multilayer Recordings Training View Window Hap v 1 Interlink Transmiter 8 channel 2 Trkerlink Joystick 1 Interlink Joystick G2 To choose the method of control click on the Select Controller menu item from the Controller menu The selection s will vary depending on whether or not you have attached an actual R C transmitter to the interface adapter for the InterLink Plus Please note if you have attached a controller to the interface port RealFlight will pause briefly while it detects the transmitter The selections are usually InterLink Joystick and InterLink Transmitter X Channel If you are using the InterLink Plus controller for the simulation please select the InterLink Joystick option If you will be using your own controller in the simulation choose the InterLink Transmitter X Channel The sections that follow will explain the differences between the various modes and methods of control and the means and ways to access and utilize them Please note if you have attached a Generation 2 InterLink controller in addition to the G3 5 InterLink Plus there will be an option for this controller as well It will specify InterLink Joystick G2 CONTROLLER CALIBRATION The Controller Calibration menu item allows you to adjust your controller for use in the simulation Calibration is the method of fine tuning the controller input for the simulation so that you will achieve the desir
46. Saher Ducted Fan S F88 Sabie Turbine Z Finch O9 Hel S FlatOut Extia 3008 S FlatOut Extia 3005 wilh V Pich S FhZone Cessna 182 oe Mistral 3m Heavy Balast po NeoSTAR wih AFS atta large wing span makes the NewS TAR vt peer opel SI The NeGTAR even k peme ean sophisticated orrboad sensors thet constantly monitce the model attitude and odjust rol and Each aircraft available in G3 5 is listed along the left hand side The icon next to each name differs depending on whether the model is an airplane or a helicopter To select an aircraft from the list click on the desired aircraft The selected model will now appear in the ReadySelect preview box Additionally an aircraft description and information data will appear in the aircraft information pane which appears just below the ReadySelect preview window When you are satisfied with your selection click OK to return to the simulator using the new aircraft selection Complete information pertaining to the Select Aircraft menu item is available in a later chapter of this manual Most RECENTLY USED LIST If you have selected alternative aircraft previously you will note that these aircraft appear on a list in the Aircraft menu as shown below This list is at the very bottom of the menu This list is commonly referred to as a Most Recently Used or MRU list It is limited to the eight most recently used aircraft If you wish to fly one of the aircraft from this list simply cl
47. To modify the percentage of chord that the rudder accounts for click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel PERCENT OF CHORD AT TIP This value determines the percent of wing chord that the rudder occupies at the tip of the vertical tail To modify the percentage of chord that the rudder accounts for click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel SERVO This option determines which servo controls the rudder for the aircraft To select the servo click the value box This will bring forth the drop down menu Click on one of the options in the pull down menu or use the up down arrow keys on the keyboard If using the up down arrows press the Enter button to finalize your selection SERVO REVERSE Once you have selected a servo to control the rudder this option allows you to dictate whether to reverse the output of the rudder servo To make your selection click the respective value box Select either Yes or No from the pull down menu COMPONENT FRAME ADVANCED This value represents the component frame of the item in this case the rudder Clicking on the respective value column will bring forth the pull down menu selection of the various Component Frames CURRENT DEFLECTION DEG READ ONLY This value indicates the current degree of deflection of
48. United States Version 5 1 2600 1106 xpep 1 02082 REALFUGHT Gibht Corhal Standeed Time Total Phipaical Merneny Avadable Physical Memory Tota Vilusi Memory Avedsbie Vetud Memoy Page file Space Page Fie lt 1 024 00 MB 775 68 MB 3 40GB 3 0 GB 24008 C paagetie sys L Seach category names oniy 394 e Appendix B RealFlight G3 5 Launcher R C Simulator RealFlight R C Simulator RealFlight DISPLAY PROPERTIES This brings up the display properties for your monitor You can use this page to change the resolution of your desktop Display Properties l Themes Desktop Screen Saver Appearance Settings Display Drag the monitor icons to match the physical arrangement of your monitors 1 Dell D1025TM on 256MB DDA ATI Radeon 9800 xT Screen resolution 1600 by 1200 pixels EXPLORER Color quality Highest 32 bit Use this device as the primary monitor Extend my Vv ws desktop onto this monitor Troubleshoot This button launches Windows Explorer This Microsoft Windows utility can help you locate move and backup your files C Creative GQ CyberLink aC drectx HT Heb Workshop a0 Intel Internet Explorer E PACS a iselect Madorion com Memorex GO MetaCreations a Mcrosoft Chat E microsoft frontage Gy Merosoft Office Gy Merosoft visual Studio GI Netmeetng Eath Resource Mapping S E Ins
49. a new radio program model memory on your R C transmitter for each aircraft you want to fly with this mode You must also set up your radio mixes trims dual rates etc on the transmitter for each aircraft you want to fly with this mode The advantage of this mode is that if you are mainly flying one or two aircraft on RealFlight you use your own radio program for these aircraft and have complete control over them It also is a very good tool for learning how to use your own R C radio as it forces you to set up the transmitter the same way you would have to set it up if you were going to control an actual R C aircraft Calibration AND the Channel Mapping menu item in the previous sections BEFORE attempting to use the Pass Through Interface Failure to do so may result in an aircraft that either does not perform adequately or fails to perform at all SETTING THE PASS THROUGH INTERFACE After completing the Controller Calibration and the Channel Mapping procedures select the desired aircraft Next select the Edit Aircraft menu item Highlight the aircraft root name of the aircraft and select the value for the Radio Type Using either the mouse or the up down arrow keys on the keyboard select the Pass Through option from the pull down menu If any channels are mapped to the wrong functions on the aircraft edit the aircraft using the following procedure Click the Aircraft menu followed by the Select Aircraft menu item C
50. add an Input Feed to the Output Channel right click on the Output Channel number Select Add Simple Input Feed or Add Complex Input Feed from the pull down menu To view the current output for a particular channel click on the respective channel This will open a new branch as shown below Chapter 7 The Aircraft Menu e 247 e Trim e Low Rates e Expo During Low Rates e Expo During High Rates e Current Value TRIM This value represents the amount of trim applied to the selected channel To adjust the trim percentage click the existing value in the value box Next enter the desired value directly from the keyboard or via the mouse wheel Higher values will increase the amount of trim lower values will decrease the amount of trim Low RATES This value indicates the amount of control throw for the respective channel when the low rates are active To adjust the percentage of the control throw when the low rates are active click the existing value in the value box Next enter the desired value directly from the keyboard or via the mouse wheel Higher values increase the amount of control throw for the low rates lower values decrease the amount of throw Expo DURING LOW RATES This value represents the amount of exponential applied when the low rates are active Exponential softens the controls and smoothes the flight characteristics of the aircraft To adjust the amount of exponen
51. advanced property modifies the depth of the stall valley on the descending wing in a snap roll It is not normally necessary to adjust this value but it can be useful to either increase or decrease the snap roll potential of an aircraft STALL SEVERITY ADVANCED This advanced parameter modifies the depth and abruptness of the post stall loss of lift R C Simulator RealFlight Chapter 7 The Aircraft Menu e 209 To modify the stall severity click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value indicates the strength or ability of the horizontal fin to resist damage Increasing this value will increase the strength of the fin To adjust the strength of the fin click the existing value in the value box Next enter the desired value directly from the keyboard or via the mouse wheel Higher values increase the strength of the wings making them more resistant to damage CURRENT MASS OF SELF READ ONLY This value represents the mass of one half of the horizontal fin You may not manually adjust this value The various modifications made to the horizontal fins control this value CURRENT MASS OF SELF BOTH SIDES READ ONLY This value represents the combined mass of both halves of the horizontal fin It is not possible to manually adjust this value The various modifications made to the horizontal fins control this value
52. aircraft is experiencing as felt by the pilot Aircraft G Force Total Check this item to display the number of G s the aircraft is experiencing in any direction Aircraft Ground Speed Check this item to display the current ground speed of the aircraft Aircraft Heading of Aircraft Check this item to display the current heading of the aircraft This heading is displayed in degrees as they would appear on a compass 0 degrees is North 90 degrees is East 180 degrees is South and 270 degrees is West Aircraft X Position of Aircraft Check this item to display the current X position of the aircraft Aircraft Y Position of Aircraft Check this item to display the current Y position of the aircraft Airspeed Speed of Aircraft Check this item to display the current airspeed of the aircraft Engine Battery Remaining Check this item to display the capacity left in the battery pack Engine Current Draw Check this item to display the amount of current that the motor is drawing Engine Fuel Remaining Check this item to display the amount of fuel remaining Engine Motor Efficiency Check this item to display the efficiency of the electric motor Engine Power In Check this item to display the amount of power being transferred to the electric motor Engine Power Out Check this item to display the amount of power being generated by the engine Engine RPM Check this item to display the RPM s of the engine
53. alter the direction expressed in degrees of the wind as well This function is perfect for practicing crosswind landings Selecting the Wind menu item brings up the Speed and Direction options To adjust the wind direction highlight the Direction menu item in the drop down selections To increase the degree of wind direction click on the Increase option in the drop down selections Likewise clicking the Decrease option lowers the degree of wind direction The wind direction degree increases and decreases in 15 degree increments You may also adjust the Direction through the Settings menu item This method allows you to adjust the direction in one degree increments Real light Generation 3 5 TEELE Aircraft Controlar Events Mubilyyer Recordings Jraning Yew Window tiap Select Arport Ede Grass Flotlands Crante New Airport Capture Screenshct Teb Fight Falres Cause Fii Fature 1 Fight School 2 RnalFlight Ranch J Grass Flatlands 4 Air Rave Radim 5 Carreval 6 Sod Farm 7 Dena Vito 8 Obstade Course Alternatively you may increase the angle of the wind direction by pressing the Home key on the keyboard To decrease the angle of the wind direction press the End key on the keyboard When altering the wind direction the simulation temporarily displays the new wind direction in the lower left corner of the window ADJUSTING THE WIND SPEED Increasing the wind speed is an ideal way to learn
54. and advice th at will help you get the most out of your InterLink Plus Controller START FLYING When you start RealFlight for the first time the software will automatically detect the InterLink Plus controller Simply add throttle and start flying right away RealFlight by default uses the InterLink Joystick setting This setting affords G3 5 the plug and play capability in the simulation In this mode the InterLink Joystick allows the InterLink Plus to control all functions associated with the flight of your aircraft The InterLink Plus also allows you to use your own R C transmitter to control the RealFlight aircraft This is referred to as the Interface Transmitter Mode 34 e Chapter 5 The InterLink Plus Controller R C Simulator RealFlight CHAPTER 6 THE SIMULATION MENU SIMULATION MENU OVERVIEW The Simulation menu allows you to access a variety of simulation related features functions and options Clicking the Simulation menu brings forth a pull down menu which will look similar to the following screen shot Reall light Generation 3 5 TETTE Arcraft Controller Events uiipleyer Recordings Irani View Window tiep Select Airport Ege Grass Flatlands Crente ew Arpicet Capture Screenshot Teb Fight Ealures Cause Fit Faire F FIE L Ar Raco Radium 2 Carnival I Sod Fam 4 ReaFingt Rarxh E Buena Veta 6 Obstacle Course 2 Grass Flatlands B Apie Meadow The menu items i
55. can be useful to either increase or decrease the snap roll potential of an aircraft STALL SEVERITY ADVANCED This advanced parameter modifies the depth and abruptness of the post stall loss of lift To modify the stall severity click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel STATIC CONING ANGLE DEG ADVANCED This value represents the coning angle of the rotor blades with the helicopter at rest This value is usually zero or close to zero To modify this setting click the respective value Next input the desired value directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value represents the strength or structural integrity of the main rotor If you wish to make the main rotor more susceptible to breakage reduce the value of the strength multiplier To modify the strength multiplier click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel COLLECTIVE PITCH DEG READ ONLY This setting displays real time data for the collective pitch Move the collective control on the radio to see this value change CURRENT MASS WITH CHILDREN READ ONLY This it the current weight of the main rotor blade include any other items that are attached to it CURRENT ROTOR RPM RPM READ ONLY This setting displays the real time data for the rotor blade RPM s Movement of the thr
56. cause the helicopter to turn unintentionally to an unwanted direction An electronic device known as a gyroscope gyro is used to monitor and correct for this by giving commands to the rudder control to help stabilize the machine Gyros come in a variety of types each with different features A normal gyro will not return the heli to its former heading it will only stop the unwanted sudden movement We recommend you start by using the heading hold gyro instead it will keep the nose of the helicopter pointed in the desired direction regardless of outside forces 384 e Appendix A Basics of Flying R C Simulator RealFlight HELICOPTER FLIGHT HOVERING _ The machine hovers by adjusting the collective control to maintain altitude the rudder to maintain heading and minute adjustments to the cyclic controls to maintain location Hovering is the most important aspect of heli flight to master since every other movement of the machine starts and stops with a hover FORWARD FLIGHT The heli moves forward by increasing cyclic moving the cyclic control forward This causes the helicopter to tilt forward resulting in a forward thrust As the cyclic increases the collective must also be increased to maintain the desired flight path As forward speed increases the collective can be reduced slightly BACKWARD FLIGHT Backward flight is accomplished by moving the cyclic control aft which causes the helicopter to tilt ba
57. choosing When satisfied press the Enter button on your keyboard Please note when participating in a multiplayer session other players may be able to view the name you have selected MULTIMODE SCREEN LAYOUT This setting specifies the layout of the screen for the MultiMode option If you select Vertical the computer screen will split in half on its vertical axis If you select Horizontal the computer screen will split in half on the horizontal axis To select which mode best suits your tastes click on the value displayed to the right of the MultiMode Screen Layout column Next select either Horizontal or Vertical from the pull down options COLLISIONS The Collisionws option allows you to enable or disable the collisions between aircraft in Multiplayer sessions If you are connected via dialup or have a slow network connection Select No as this may spend up the performance of the simulator CHAT R C Simulator RealFlight A chat is a real time communication via computer between G3 5 users The settings here determine the appearance of the messages sent and or received during a chat session Chapter 6 The Simulation Menu e 95 Settings fens o Ce Camera Local message text color Figh Faures Local message text size 16 crache EEE lt r Laujar Remate message text size 16 Mubplayer Character capacity 10000 Physics Swanni System Messages Wir areal Weather We suggest using two very distinc
58. determined by the modifications and alterations implemented in the simulation OBJECT TYPE READ ONLY This indicates the type or genre of the object The Object Type is not manually adjustable The selected object dictates this property OBJECT LOCATION READ ONLY This value indicates the object location for editing purposes In our example the fence is located in the RealFlight G3 5 root folder The Object Location is not manually adjustable The root folder in which the object resides dictates this property ZBOOST Runways and other decal objects that are painted over the ground utilize the ZBoost parameter It determines the order in which the simulation draws overlapping items Setting ZBoost to a positive number makes the object draw later A negative ZBoost forces the object to draw earlier SURFACE FRICTION COEFFICIENT This value appears only for runway and surface objects It sets the friction coefficient for the particular surface As long as the airplane is on this surface the friction coefficient will override the value given for the airport as a whole To modify this setting click the respective value Next input the desired value directly from the keyboard or via the mouse wheel Chapter 6 The Simulation Menu e 65 ROLLING RESISTANCE COEFFICIENT This value appears only for runway and surface objects It sets the friction coefficient for the particular surface As long as the airplane is on
59. disconnect unless you are currently connected As such the Disconnect menu item is grayed out unless you are ina multiplayer session When you participate in multiplayer sessions the menu commands you will access depend on whether you are the host or whether you opt to join someone else s session These commands also depend upon whether you already know a specific session you want to join Depending on what options the participants utilize it is possible to have a private session that is only open to players who know the host s IP address Please note a computer s IP address is its Internet postal code It tells other computers on the Internet how to contact that computer The following sections will explain more about IP addresses as necessary It is also possible to participate in a public session using our list server The list server is a publicly available list of open RealFlight G3 5 sessions Currently we provide the list server to all RealFlight G3 5 owners free of charge The list server allows you to participate in multiplayer sessions with other RealFlight G3 5 users anywhere in the world IMPORTANT INFORMATION ABOUT THE LIST SERVER At the time of this writing we are providing the list server service on a trial basis This service may be modified interrupted or cancelled at any time without notice In particular we make no guarantee about the reliability of this service To use 302 e Chapter 10 The Multiplayer
60. e 195 The Z axis value moves the location up or down with respect to the parent A positive value moves the location up A negative value moves the location down MOTOR GEAR Box RATIO This parameter is for electric motors with embedded or built in gearboxes This value represents the number of revolutions of the electric motor per revolution of the clutch To modify this setting click the respective value Next input the desired value directly from the keyboard or via the mouse wheel SOUND PROFILE The setting here dictates the sound profile for this particular helicopter G3 5 includes a multitude of actual recording choices Aircraft Editor Large Brustiess with Planetary Gearbox ENI Mediun Brustiless with Large Gear Ratio Modun Brustiess veh Planetary Gearbox Dimensions in Engine Sound Vohime Engine to Ratar rana Fuly D engsged RPM RPM Fully Engaged RPM RPM Has Chitch Has One Way Bearing Location in Parent ft Motor Geer Box ratio To select a profile click the value box for the existing profile Next select the desired profile from the drop down list that appears Use either the mouse or the up down arrow keys on the keyboard If using the up down arrows press the Enter button to finalize your selection THROTTLE SERVO This determines which servo controls the throttle setting of the helicopter To select a profile click the value box for the existing profile Use either the
61. feet ENDING ALTITUDE This value represents the maximum altitude at which the clouds will be present To modify the altitude at which the cloud cover ends click on the corresponding value Enter the desired value directly from the keyboard or via the mouse wheel R C Simulator RealFlight Chapter 6 The Simulation Menu e 67 Please note the minimum value for the ending altitude is controlled by the value entered in the Starting Altitude dialog For example if the Starting Altitude value is 7 000 feet the minimum Ending Altitude is 7 000 feet RELATIVE DENSITY This value modifies the thickness of the clouds A higher value represents a heavier denser cloud cover To modify the cloud density click on the corresponding value Enter the desired value directly from the keyboard or via the mouse wheel RELATIVE BRIGHTNESS This value modifies the color or brightness of the clouds A higher numerical value produces a lighter and brighter color For example a value of 20 produces clouds that are darker than clouds with a value of 50 To modify the brightness click on the corresponding value Enter the desired value directly from the keyboard or via the mouse wheel RELATIVE SIZE The Relative Size parameter determines the size of the clouds Higher values produce clouds that are larger in size and shape To modify the size click on the corresponding value Enter the desired value directly from the keyboard or via the mou
62. from the keyboard or via the mouse wheel Larger positive values will sweep the gear towards the front of the fuselage when they deploy ROTATION ABOUT X GEAR UP DEG This value indicates the degree of rotation around the X axis with the gear in the up position To adjust the rotational degree about the X axis when the gear is retracted click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger positive values will sweep the gear towards the front of the fuselage when they retract ROTATION ABOUT Y GEAR DOWN DEG This value indicates the degree of rotation around the Y axis with the gear in the down position To adjust the rotational degree about the Y axis when the gear is deployed click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger positive values will sweep the gear outwards away from the fuselage towards the wing tips ROTATION ABOUT Y GEAR UP DEG This value indicates the degree of rotation around the Y axis when the gear is in the up position To adjust the rotational degree about the Y axis when the gear is retracted click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger positive values will sweep the gear outwards away from the fuselage towards the wing tips 160
63. heli with RealFlight s Heli and Airplane Hover Trainers For more excitement try the Heli Orientation Trainer Each a great training aid for anyone new to radio control Just because the sun goes down doesn t mean you can t fly The same is true with RealFlight s night flying Pick a nighttime airport and watch as your aircraft lights up the sky G3 5 also includes ultra realistic PhotoField airports Using incredible high resolution digital images RealFlight PhotoField R C Simulator RealFlight airports are as real as it gets In addition the Import feature allows you to use your own panoramic photos to create new flying sites e More realistic crashes Now when you crash you ll see chaff and other parts fly off your aircraft or fly into a tree and see the leaves fall to the ground e Run into a garbage can or traffic cone and watch as they fall over in response just like real life e Virtual sound effects have been added to increase the realism of the flying sites These are just a few of the new features to G3 5 See Chapter 4 for a complete list of features available in RealFlight Please keep the suggestions coming Great Planes and Knife Edge Software are continually enhancing RealFlight striving to provide you with the most accurate and realistic R C Simulator ever created Submit your suggestions to rfnl greatplanes com Please use RealFlight Suggestions as the subject title R C Simulator RealFlight
64. hub To select the desired hub graphic click on the existing selection in the value box to bring up the pull down menu selections Use either the Up down arrow keys on the keyboard or the mouse to select the desired option If using the arrow keys press Enter to finalize your selection PARASITIC DRAG FACTOR ADVANCED This advanced property adjusts the amount of parasitic drag generated by the airfoil component RealFlight normally calculates this value based on the dimensions and overall shape of the airfoil You may adjust RealFlight s calculation to better match your expectations for the aircraft 234 e Chapter 7 The Aircraft Menu R C Simulator RealFlight POST STALL MOMENT FACTOR ADVANCED Since most airfoil tables do not include data for extremely high angles of attack RealFlight is forced to make certain assumptions about the aerodynamic coefficients associated with the post stall flight regime The post stall properties adjust these assumptions and can be useful in correcting flight behavior near or beyond the stall angle SNAP ROLL BOOST FACTOR ADVANCED This advanced property modifies the depth of the stall valley on the descending wing in a snap roll It is not normally necessary to adjust this value but it can be useful to either increase or decrease the snap roll potential of an aircraft STALL SEVERITY ADVANCED This advanced parameter modifies the depth and abruptness of the post stall loss of l
65. in Left Inverted The heli will start inverted facing to the left Right Inverted The heli will start inverted facing to the right R C Simulator RealFlight Control Menu The Control menu allows you to select which channel or channels to control All other channels are controlled by RealFlight allowing you to learn just the controls you wish and adding more as you become more comfortable A checkmark will appear in the menu next to the currently selected item Your options are Pitch Only You control only the pitch of the heli RealFlight will control the roll yaw and throttle Roll Only You control only the roll of the heli RealFlight will control the pitch yaw and throttle Yaw Only You control only the yaw of the heli RealFlight will control the roll pitch and throttle Throttle Only You control only the throttle of the heli RealFlight will control the roll yaw and pitch Throttle Pitch You control only the throttle and pitch of the heli RealFlight will control the roll and yaw Throttle Roll You control only the throttle and roll of the heli RealFlight will control the pitch and yaw Throttle Yaw You control only the throttle and yaw of the heli RealFlight will control the roll and pitch Throttle Pitch Roll Yaw You control all channels for the heli AIRPLANE HOVER TRAINER R C Simulator RealFlight The Airplane Hover Trainer offers you a great way
66. in pict t sesiis israe sainete 18 27 PilOt S Pawn ssotccnsssyeushzss tesstete eet peottevsvasbosshedehtastastbehs 352 Port NUMDEL r a a a ea o orae reaa NE S en EERS 306 Properties WindOw cecceeseeeceeeceseeeteeeseeneeeaes 52 61 IORA eee 301 Pylon RAINS r e er eae a a a 27 290 R Real Ph SiC Soo in e ainsi aes 25 Recordings ssssssesssesessseeessesersseseeee 26 27 29 319 401 RES istration a eee aaaea pea a i ee eR p 388 Remember Aircraft Position 0 cccccccccceeeeseeeeenee 260 Reset POSition ccccccccesscccessseceesseeeeesseees 18 114 261 Resolution ccccceecsccceeseceesseeeceenes 28 259 272 394 REtrACtSs seceeedecedstadeeds A es coven steseettesasegtes 27 29 378 Rotation Smaps sessions Mie ieee eerie 47 Rotor RPM ees ccdevecs cs dovecsdhsececees sesuncencovecsdeseseueds vevesbeese 349 ROtOS OMICS ods dovedecsdesads hdevacieecicedsenievecsdtecrsdathsoveee 27 29 RPM esses are aeir 27 29 349 380 384 Rudder cceceeeeeeeee 272 378 79 381 82 384 85 RUNWAY 2 eeeeceescesceeceeeeeeeeeeereeeenees 22 290 294 377 78 S Sedler an Siete al ees 229 380 Select Aireratt isc ds syecceek A ceases 14 114 Select Airport 0 0 ae e nesou oneness eei ases 35 36 36 SLET A1 O EE AA AE AE EE E E E ER EEE 271 Set Takeoff Position 0 ccccccccssccecssececeesseeeessseeeees 36 SHOW an D rE E E EE 35 SMOKE E AA AE E AAE E O 27 28 Software Radio cceccscccessseecsseeeeenseees 2
67. in the same way as the Channel Mapping wizard However changes made using the Electronics options only apply to the particular aircraft that you are editing Use the Electronics options only when you want to edit a specific servo property like servo speed or if for some reason you need to reassign an input channel for one aircraft only In most cases you should not need to do the latter Instead you should normally use the software radio to configure control outputs A good rule of thumb ifa setting will not be the same for every aircraft you should not try to implement the setting by using the Channel Mapping menu item Instead adjust the Software Radio 276 e Chapter 8 The Controller Menu R C Simulator RealFlight CHAPTER 9 THE EVENTS MENU EVENTS MENU OVERVIEW R C Simulator RealFlight An event is an organized flying contest with a set of rules RealFlight G3 5 supports five types of events Autorotation Deadstick Limbo Free Style Pylon Racing and Spot Landing You can compete in these events by yourself or compete with other RealFlight G3 5 users over the Internet To participate in an event alone all you have to do is start the event RealFlight G3 5 does the rest If you want to compete with other RealFlight G3 5 users you must first start a multiplayer session or join an existing one When all of the participants have joined the session the session host will start the event This enrolls every member of
68. length of the surface AIRFOIL AT TIP This setting determines which airfoil to use at the wing tip The tip of the wing is the section of the wing furthest from the fuselage To select an airfoil click the value for the existing airfoil Next click the more options button the gray folder with the ellipsis This brings forth an alphabetically organized list of airfoils for you to select Please note if the airfoil at the root is different from the airfoil at the tip the two airfoils will blend along the length of the surface CHORD AT ROOT This option adjusts the chord of the wing at the root Chord is defined as the width of the surface the root of the wing is the section closest to the fuselage A wider chord offers increased lift However a wider chord also generates more drag when the aircraft rolls Chapter 7 The Aircraft Menu 141 To adjust the chord click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger values will increase the chord of the wing CHORD AT TIP This option adjusts the chord of the wing at the tip The tip of the wing is the section furthest from the fuselage a SS yo To adjust the chord click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger values will increase the chord of the wing DIHEDRAL DEG This optio
69. light Generation 3 5 TEDIS Controlar Events ph iplayer Hecordings raining View Window tiap Select Arcrall Feit NexSTAR Select Color Scheme Save Color scheme As Remenbe af D Clear Aircralt Postion Resot Position Kil Engine Lio 2 Nexstar 3 Dominion 30 4 NexSTAR2 5 Cap 232 G Schwazer 7 URimate Bilar 6 Boll 222 To activate this menu item click the Remember Aircraft Position menu item when the aircraft is in the desired location and altitude Alternatively pressing the P key on the keyboard will also remember the aircraft s position Each time the aircraft is reset it will begin flying from the saved location Please note the saved position is only temporary If you select another airport aircraft or if you exit the simulation and restart you will need to save the desired position once again CLEAR AIRCRAFT POSITION This menu item clears the position saved in the Remember Aircraft Position without exiting the simulation changing flying sites and or aircraft 260 e Chapter 7 The Aircraft Menu R C Simulator RealFlight Reall light Generation 3 5 TLA Controler Events tukinlayer Recordings raining yew Window tep Select Arcrall Fit NexSTAR Select Color Scheme Save Color Scheme As Remember Aircraft Postion P kil Engine LL 2 Nexstar 3 Dominon 30 4 NexSTARZ 5 Cap 232 6 Schwazer 7 URimate Biglarre 6 Bell 222 To do so simply click the Clear Aircraft
70. loadings Engine torque is also affected by this property to avoid unintended side effects in the power to weight ratio MAIN FUEL TANK To modify the various items associated with this item select the main fuel tank in the listing FUEL TANK SIZE This parameter indicates the capacity of the fuel tank 186 e Chapter 7 The Aircraft Menu R C Simulator RealFlight To modify the fuel tank capacity click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel LENGTH This value represents the length of the fuel tank Please note adjustment to the length of the fuel tank will have an impact on the helicopter s CG To modify the length of the tank click the existing value in the Value box Next enter the desired value either directly from the keyboard or via the mouse wheel LOCATION IN PARENT This value represents the location of the item with respect to the parent or main object To modify the location of the item click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel The X axis value represents a movement left or right with respect to the parent object A negative value shifts the location to the left A positive value shifts the location to the right The value of the Y axis represents a movement forward or backward with respect to the parent object A negative value shi
71. may be input directly from the keyboard or modified using the mouse wheel SOUND EFFECT VOLUME The adjustments made to this volume control affect the items that do not have individual settings or adjustments For example this setting affects the crash and collision sounds heard in RealFlight G3 5 To adjust the Sound Effect Volume click on the respective value indicator The desired values may be input directly from the keyboard or modified using the mouse wheel VOICEOVER VOLUME This setting adjusts the voiceover sounds within the simulation This will affect the voiceovers found in the Virtual Flight Instruction area as well as any Event narration 100 e Chapter 6 The Simulation Menu R C Simulator RealFlight R C Simulator RealFlight To adjust the Voiceover Volume click on the respective value indicator The desired values may be input directly from the keyboard or modified using the mouse wheel WALK SOUND VOLUME This setting adjusts the sound of the steps that are heard when you enter the walk mode To adjust the Walk Sound Volume click on the respective value indicator The desired values may be input directly from the keyboard or modified using the mouse wheel ENGINE SOUNDS ENABLED This setting determines whether to play the various engine sounds Enabling the engine sounds adds to the realism of the simulation Slower PC s may benefit from not having the engine sounds activated how
72. means bent landing gear and a broken prop If your plane has retracts they could even rip out of the wing LANDINGS It is very important to land on the runway rather than veering off or touching down before you reach the runway Either of the latter usually produces a moderately expensive crash If you cartwheel wing tip hits the ground first the wing can break resulting in lengthy down time while you repair your airplane Start by aligning your plane with the runway Fly the approach normally using your throttle to control the rate of descent Try to land at the slowest speed possible If your plane has flaps use them to kill speed but be careful with flaps down your plane will try to pitch up and climb If your plane has retractable landing gear lower them As you touch down remember to keep your nose up RealFlight has several tools to help you practice landings e Before you try to land yourself you may want to get a lesson from a pro To do so click the Training menu followed by the Virtual Flight Instruction menu item Choose Jason Shulman as the instructor From the list of options select the Landing maneuver e As you land use the NavGuides to keep track of your speed altitude and distance above ground AEROBATICS When you practice aerobatics the three important steps are e Start the plane straight and level in a controlled situation e Perform the maneuver e Get back into a straight controlled si
73. menu selections Use either the Up down arrow keys on the keyboard or the mouse to select the desired option If using the arrow keys press Enter to finalize your selection SERVO RIGHT This option determines which servo controls the right aileron for the aircraft To select a servo click the existing selection in the value box to bring up the pull down menu selections Use either the Up down arrow keys on the keyboard or the mouse to select the desired option If using the arrow keys press Enter to finalize your selection SERVO REVERSE LEFT Once you have selected a servo to control the left aileron this setting dictates whether to reverse the output of the aileron servo To make your selection click the respective value box Select either Yes or No from the pull down menu SERVO REVERSE RIGHT Once you have selected a servo to control the right aileron this option dictates whether to reverse the output of the aileron servo To make your selection click the respective value box Select either Yes or No from the pull down menu COMPONENT FRAME LEFT ADVANCED This value represents the component frame of the item in this case the left aileron 148 e Chapter 7 The Aircraft Menu R C Simulator RealFlight Clicking on the respective value column will bring up the pull down menu selection of the various Component Frames COMPONENT FRAME RIGHT ADVANCED This value represents the component frame of the ite
74. model memory or program on your R C transmitter to control without modification all of the stock aircraft in RealFlight Chapter 8 The Controller Menu e 273 R C Simulator RealFlight We suggest that you perform the Channel Mapping and Controller Calibration procedures in this order respectively This will prevent you from having to re calibrate your controller if one or more of the channels is not mapped correctly CHANNEL MAPPING Before accessing the Channel Mapping menu item you will need to create a new program or model memory on your R C transmitter We suggest that you call it RFJOY or something similar Please make sure that this new program meets the following criteria e Is an airplane program you do not want a heli program with all of its mixing since all the mixing will be performed by the RealFlight software e Does not have any mixing programmed e Has trims centered e Has ATVs set to 100 e Has dual rates and expo turned off as these may be emulated in the RealFlight software radio Prior to starting this wizard make sure that your transmitter is attached to the Interlink Plus controller and that the controller is on Click the Controller menu followed by the Select Controller menu item There will be a momentary pause while RealFlight detects the R C transmitter Next click InterLink Transmitter X Channel After this is accomplished click Channel Mapping Follow the on screen instructions ma
75. modify the scale of the object click on the respective value Input the desired value directly from the keyboard or use the mouse wheel to adjust this number HEIGHT This value modifies the height of an object Modifications made to the height have a corresponding effect on the Scale Width and Length values To modify the height of the object click on the respective value Input the desired value directly from the keyboard or use the mouse wheel to adjust this number 64 e Chapter 6 The Simulation Menu R C Simulator RealFlight R C Simulator RealFlight WIDTH This value modifies the width of an object Modifications made to the width have a corresponding effect on the Scale Height and Length values To modify the width of the object click on the respective value Input the desired value directly from the keyboard or use the mouse wheel to adjust this number LENGTH This value modifies the length of an object Modifications made to the length value have a corresponding effect on the Height Width and Scale values To modify the length of the object click on the respective value Input the desired value directly from the keyboard or use the mouse wheel to adjust this number ABSOLUTE POSITION READ ONLY This X Y and Z values represent the physical location of the object in the simulation These values will change in relationship to the Relative Position It is not possible to manually adjust these values as they are
76. object in the airfield must belong to one Group You can place all of your airport s scenery objects in a single Group or create multiple Groups to place objects in categories with related objects For example you could have a Group for Trees and another group for Buildings within a particular airport Gyro A device most commonly used in helicopters that aids in controlling the yawing action of the helicopter by automatically adjusting the deflection of the tail rotor blades HAL Device A hardware accelerated 3D video card driver HAL is an abbreviation for the phrase Hardware Abstraction Layer that uses software drivers to communicate between RealFlight s software and the hardware of the PC Glossary of Terms e 409 410 e Glossary of Terms Harrier A Harrier is a slow forward progression of the aircraft with the nose held high Use the elevator to stall the progress of the aircraft Add in more up elevator until the nose approaches 45 degrees The throttle should be used to control the forward progress of the aircraft without climbing Host In RealFlight G3 5 every multiplayer session requires one player to serve as Host The Host starts the session and then the other players join Other players can leave the session whenever they want but only the Host can terminate the entire session The host must start any multiplayer event Limbo Spot Landing Pylon Racing Autorotation Freestyle Hot Pluggable Hot
77. of the aircraft for the ultimate in precision CUSTOMIZABLE AIRCRAFT G3 5 offers the most powerful and most flexible aircraft editor ever released The graphical interface and point and click menus make AccuModel easier than ever to use Radio editing options that support almost unlimited mixing possibilities Select either metric or SAE measurements Thousands of parameters to modify Your options are virtually unlimited Create customized trim schemes using third party bitmap editors Third party software must be capable of editing Targa tga files Visit the forums on www knifeedge com to share custom aircraft or download aircraft that others have created Chapter 4 Using RealFlight Generation 3 5 e 29 CONTROLLER FEATURES RealFlight G3 5 comes with Great Planes InterLink Plus controller by Futaba This revolutionary controller brings you To InterLink Futaba Adapter Cords e Full USB compatibility The InterLink Plus controller plugs directly into your computer s USB port with little if any additional setup required e Use the controller by itself as a high quality mockup R C radio for controlling RealFlight G3 5 Realistic transmitter features include a three position switch rotary knob adjustable stick length and a push button for keyboard free resets and hand launching capabilities e Ability to use your own FM or FM compatible 4 12 channel R C radio transmitter to control
78. often confusing to first time modelers For a right roll or turn the right hand aileron moves upward and the left hand aileron moves downward The movements are reversed for a left roll or turn Airfoil A surface such as a wing or propeller blade with a shape and orientation such that it provides or controls stability direction lift or propulsion Airframe A term used to describe the general components of an aircraft when using RealFlight G3 5 s AccuModel aircraft editor For example selecting the airframe will call up the fuselage wing s and tail of an airplane Arm In this context the arm is the distance from the point of the application of a force to the axis of rotation If you press down on the tip of a wing for example the arm is the distance from the point where you are pressing to the root of the wing Auto Play A Windows feature that automatically detects when a CD ROM is inserted and runs the specified program on the CD ROM Autorotation A maneuver in which the pilot attempts to bring in the heli in for a landing without power from the engine The momentum of the blades is enough to slow the heli prior to landing Autorotation Event An event where players attempt to autorotate onto a target similar to Spot Landing Each player takes a turn Players collect different point amounts based on landing location The Autorotation Event works for helicopters only The Deadstick Event is for airplanes Aval
79. on the viewport that you wish to modify This becomes the active view in the simulation To access the Camera Type adjustments click on the View menu followed by the Camera Type menu item Select your preferred view from the pull down list Alternatively you may press the keyboard s C key to toggle through the available Camera Type options Please note some airports do not allow Camera Type adjustments FIXED POSITION In this mode the camera remains in a fixed stationary position The position is determined by the Camera Position setting COCKPIT The Cockpit selection places the camera inside the aircraft as if you were a full scale pilot To magnify the view or zoom in on the selected item press the plus key on the keyboard Each time you press the plus key or select the Zoom In menu item the zoom level increases incrementally Alternatively you may select the Zoom In option from the View menu To decrease the magnification or zoom away from the selected item press the minus key on the keyboard Each time you press the minus key or select the Zoom Out menu item the zoom level decreases incrementally Alternatively you may select the Zoom Out option from the View menu CHASE The Chase mode positions the camera behind the aircraft The camera will follow the aircraft as it moves Chapter 13 The View Menu e 351 To magnify the view or zoom in on the selected item press the plu
80. options are available to you Software Radio and Pass Through 182 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight Value Designed tor the heart stopping pulte pounding action of I0 serob From Ground Rado Type Vehicle Graphical Scale Vehicle Physics Scale X Currert Graphical Current Mass with Curent Physics width ft Rotor dex loading Dry ozt 2 lt ma Whether to use the software rado provided by ReaFight or to pass the signal strait from the transmiter to the plane To change the Radio Type click on the existing Radio Type and select the desired radio from the drop down list For more information pertaining to the differences between the Software Radio and Pass Through modes please refer to the chapter pertaining to the Controller menu VEHICLE GRAPHICAL SCALE ADVANCED This value represents the actual visual scale of the model and is used to scale the model up or down visually This has no effect on the physics of the simulation To modify the Vehicle Graphical Scale click the existing scale in the value box Next enter the desired values either directly from the keyboard or via the mouse wheel Please note the Visual Graphics Scale does NOT affect the flight characteristics of the model If you increase the size of an aircraft and would like to have it fly like the larger aircraft adjust the Physics Dimension Scale to match VEHICLE PHYSICS SCALE
81. roll or hover a heli with RealFlight s Heli and Airplane Hover Trainer For more excitement try the Heli Orientation Trainer Each a great training aid for anyone new to radio control Chapter 4 Using RealFlight Generation 3 5 e 25 e Night Flying Just because the sun is down doesn t mean you can t fly The same is true with RealFlight night flying Pick a nighttime airport and watch as your aircraft lights up the sky e PhotoFields G3 5 also includes ultra realistic PhotoField airports Using incredible high resolution digital images RealFlight PhotoField airports are as real as it gets In addition the Import feature allows you to use your own panoramic photos to create new flying sites e Full Coverage collision detection Instead of using sensors at only a few points Full Coverage blankets the entire aircraft with points ensuring that every part of an aircraft will not only register a strike but will react authentically Contact can result in damage ranging from minor handling problems to spectacular crashes complete with realistic sound effects e TruFlo Wind Dynamics RealFlight G3 5 introduces modelers to R C s most realistic wind model The five components of TruFlo Wind Dynamics work together to create the single most accurate wind field in any simulation Wind impacts every facet of your flight just as it would at the local field e AccuModel Aircraft Editor G3 5 s new aircraft editor is
82. roll potential of an aircraft STALL SEVERITY ADVANCED This advanced parameter modifies the depth and abruptness of the post stall loss of lift To modify the stall severity click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel STRENGTH MULTIPLIER ADVANCED This value represents the strength or structural integrity of the fuselage If for example you wish to make the fuselage more susceptible to breakage reduce the value of the strength multiplier To modify the strength multiplier click the existing value Next enter the desired value directly from the keyboard or via the mouse wheel WETTED SCALE FACTOR ADVANCED These advanced properties adjust the amount of lift produced by the fuselage in a given dimension RealFlight automatically calculates a value based on the fuselage shape but sometimes it is helpful to adjust this value in order to produce desired results CURRENT MASS OF SELF READ ONLY This value represents the mass of the object It does not include the children engine gear etc You may not manually adjust this value The various modifications made to the fuselage control this value R C Simulator RealFlight Chapter 7 The Aircraft Menu e 153 CURRENT MASS WITH CHILDREN READ ONLY This value is the overall mass of the fuselage including any child components You may not manually adjust this value The various modifications made to
83. some simple but powerful steps that can resolve or prevent most RealFlight G3 5 problems Finally if these steps fail to solve your problem we will show you the most effective ways to acquire additional assistance How TO GET HELP AND INFORMATION R C Simulator RealFlight As a RealFlight G3 5 user you have access to an incredible amount of information about this product Much of this information can help you resolve problems or correctly access and use program features Here is where you can find it e The manual Most common RealFlight problems can be resolved by following the instructions in later sections of this chapter There is additional information found in other chapters that explain additional RealFlight G3 5 features e Visit our product Knowledge Base at http www gpsoftware com This great resource is an indexed searchable collection of articles that described solutions to almost every known problem with RealFlight RealRace and all of our other software products In fact this is the same information database used by our product support technicians Appendix C If You Experience Difficulties With RealFlight G3 5 e 397 Visit the Knife Edge Software Message Boards at http www knifeedge com This is a place where owners of RealFlight RealRace and other Knife Edge products post questions comments and responses Sometimes our product support technicians and product developers from Knife Edge post replies and announ
84. the fuselage control this value STEERING GEAR To add a smoke component add a single wheel or to delete the gear from the aircraft right click on the Gear directory Use either the Up down arrow keys on the keyboard or the mouse to select the desired option If using the arrow keys press Enter to finalize your selection LANDING GEAR LENGTH This setting determines the length of the landing gear itself It does not include the wheel To change the length of the landing gear click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel LOCATION IN PARENT This value represents the location of the item with respect to the parent or main object To modify the location of the item click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel The X axis value represents a movement left or right with respect to the parent object A negative value shifts the location to the left A positive value shifts the location to the right The value of the Y axis represents a movement forward or backward with respect to the parent object A negative value shifts the location rearward A positive value shifts the location forward The Z axis value moves the location up or down with respect to the parent A positive value moves the location up A negative value moves the location down MAX STEERING A
85. the simulation please select the InterLink Joystick option If you will be using your own controller in the simulation choose the InterLink Transmitter X Channel CONTROLLER CALIBRATION This menu item is used to calibrate the controller for the active viewport To calibrate the controllers in MultiMode click on the viewport for which you wish to modify This will become the active view in the simulation To calibrate your transmitter click the Controller menu followed by the Controller Calibration menu item Follow the on screen instructions to complete the calibration procedure CHANNEL MAPPING This menu item alters the channel input when using RealFlight s InterLink Plus controller as an interface Prior to mapping the channels for the controllers in MultiMode first click on the viewport that you wish to modify Next follow the Channel Mapping procedure as described in Chapter 8 of this manual This menu adjusts the various view related features and functions for the simulation Simply put the View menu adjusts what you are looking at as well as where you are looking from RealFlight G3 5 s MultiMode option allows you to adjust many of the View options independently for each of the viewports in the simulation 314 e Chapter 10 The Multiplayer Menu SHOW The Show menu item determines whether to show or hide scenery objects in the airport The selections made here apply to both viewports in MultiMode Selec
86. the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel WING LENGTH This value represents the length of the vertical fin itself The length does not reflect the dimensions of the Top To modify the length of the vertical fin click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel COMPONENT FRAME ADVANCED This value represents the Component Frame of the item in this case the vertical fin Clicking on the respective value column will bring forth the pull down menu selection of the various Component Frames FIT TO FRAME ADVANCED To automatically adjust the wing measurements to fit the graphical model click the more options button the gray folder with the ellipsis The aircraft editor will calculate the best fit to the model OVERALL WING LIFT ADVANCED This advanced property adjusts the amount of lift produced by the wing RealFlight uses the selected airfoil and numerous sophisticated algorithms to automatically calculate the lift generated at various angles of attack It is not normally necessary to adjust this value PARASITIC DRAG FACTOR ADVANCED This advanced property adjusts the amount of parasitic drag generated by the component RealFlight normally calculates this value based on the dimensions and overall shape of the component You may adjust RealFlight s calcula
87. the keyboard s space bar Click the Reset Aircraft menu item Boundary The Boundary menu item allows you to change the size of the circle or eliminate it altogether To change the size or the boundary select the Boundary menu item from the Trainer menu A drop down menu will appear with the following options e None eliminates the boundary circle e Small Creates a ten foot circle e Medium Creates a twenty foot circle e Large Creates a thirty foot circle Crashes Exit After a crash RealFlight may automatically reset your aircraft for you if so desired This option is on by default If you would prefer to turn this option off select the Crashes menu item then select the Automatically Reset Aircraft If a checkmark appears next to this menu item then this feature is activated If the checkmark does not appear it is not active If Automatically Reset Aircraft is enabled you can adjust how quickly the reset happens To adjust this delay select the Crashes menu item followed by the Reset Delay menu item Four options will be available to you e None No delay will be set The aircraft will reset instantaneously e Short The aircraft will reset approximately one second after it crashes e Medium The aircraft will reset approximately three seconds after it crashes e Long The aircraft will reset approximately six seconds after it crashes Chapter 12 The Training Menu e 333 If you wish
88. the results of an edited trim scheme There are two ways that you can do so The first is to use the Select Color Scheme menu which is found within the Aircraft menu Simply click on the color scheme that you have just edited and RealFlight will reload the color scheme onto your aircraft and reset the aircraft back on the runway Alternatively within the aircraft editor click on the Options menu item Select Reload Color Scheme Clicking this reloads the color scheme showing any changes you have made to the aircraft To improve visibility of the trim scheme you may wish to remove the wire frame from the preview To do so please follow the procedure noted in the description for Show Wire frame You can also press the R key on the keyboard to reload the color scheme View MENU R C Simulator RealFlight LOOK AT This option allows you to determine the view of the aircraft being edited There are three options that are available from this menu with Wing Loading Dry ozitt 2 Aircraft Center Check this option if you wish to keep the entire aircraft centered in the view Chapter 7 The Aircraft Menu e 121 Component Center Check this option to center the view around the component you are editing For example if you are modifying the rudder the aircraft will shift so the rudder appears in the center on the preview area Component Origin Checking this option will focus the view on the root or origin of
89. the rudder A positive value indicates that the rudder is deflected to the left so the aircraft will tend to turn to the left It is not possible to manually adjust this value within the editor This value is controlled by the various modifications made to the elevator However you can use the trim controls on the InterLink Plus controller to make minor adjustments to this value HORIZONTAL TAIL To add or remove components on the horizontal tail right click on the existing component 134 e Chapter 7 The Aircraft Menu R C Simulator RealFlight R C Simulator RealFlight AIRFOIL AT ROOT This setting determines which airfoil to utilize at the root of the horizontal tail The root is usually the section of the horizontal tail closest to the fuselage RealFlight includes over 1 500 different airfoils from which to choose This data adds to the real world authenticity of the simulation To select an airfoil click the value for the existing airfoil Next click the more options button the gray folder with the ellipsis This brings forth an alphabetically organized list of airfoils for you to select Please note if the airfoil at the tip is different from the airfoil at the root the two airfoils will automatically blend along the length of the surface AIRFOIL AT TIP This setting determines which airfoil to use at the tip of the horizontal tail The tip of the horizontal tail is the section of the wing furthest from the fusela
90. the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger values will increase the chord of the fin DIHEDRAL DEG This option adjusts the dihedral of the vertical fin Dihedral is generally expressed in degrees It refers to the v shaped bend in the fin when viewed from the front of the aircraft To adjust the dihedral click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger values will increase the dihedral or v bend of the fin INCIDENCE AT ROOT DEG This setting adjusts the incidence of the vertical fin at the root where the vertical fin meets the fuselage Incidence is the fixed AOA or angle of attack when the aircraft is at 0 angle of attack To adjust the incidence click the existing value in the value box Next enter the desired value either directly from the keyboard or via the mouse wheel Larger values will increase the incidence LEADING EDGE SWEEP DEG This setting determines the sweep of the vertical fin as measured from the leading edge To adjust the sweep click the existing value in the value box Next enter the desired value directly from the keyboard or via the mouse wheel A value of 0 corresponds to a fin with a straight leading edge As the leading edge sweep increases in value the fin sweeps or angles back towards the tail A negative value for the leading edge s
91. to do so please refer to the chapter pertaining to the View menu options VIRTUAL FLIGHT INSTRUCTION RealFlight G3 5 includes a variety of basic intermediate and advanced pre recorded maneuver lessons for helicopter and airplane pilots A professional award winning R C pilot talks you through every facet of the maneuver You can use the Virtual Flight Instruction to learn new maneuvers as well as to perfect those maneuvers that you already know To activate the pre recorded maneuvers click on the Training menu followed by the Virtual Flight Instruction menu item This brings forth two options airplane and helicopter each preceded by a plus symbol If you wish to practice an airplane related maneuver click the plus near the airplane Alternatively you may also double click the word itself e g airplane This brings up the pilot selections To select amongst the pilots click the plus which precedes their name Alternatively you may double click the pilot s name To select a maneuver double click the name of the maneuver itself Alternatively highlight the name of the maneuver by clicking on it then select OK After you have selected a maneuver click OK to proceed RealFlight G3 5 will automatically load the default airport and then start the VFI recording 20 e Chapter 3 Getting Started R C Simulator RealFlight Virtual Flight Instructor Frank Noll m About Frank Noll Jr Avalanche Cuban Eig
92. to fly in the less than perfect wind conditions that frequently occur at an R C field To adjust the speed of the wind select the Wind menu This will bring forth the Speed and Directions options To adjust the speed of the wind highlight the Speed menu item in the pull down selections To increase the speed of the wind click on the Increase option in the pull down selections Clicking the Decrease option reduces the wind speed 78 e Chapter 6 The Simulation Menu R C Simulator RealFlight Realf light Generation 3 5 Select Arport Edk Grass Flatlands Create New Arpt Capture Screenshot Teb Fight Falres Cause Fig Fature 1 Fight School 2 ReaFlight Ranch J Grass Flatlands 4 Bar Rave Redan 5 Carreval 6 Sod Faem 7 Duena Vt 8 Cisstacle Course Note the wind speed is increased or decreased in random increments Alternatively you may increase the wind speed by pressing the Page Up key on your keyboard To decrease the speed of the wind press the Page Down key on your keyboard Each time the Page Up or Page Down is pressed the wind is increased or decreased incrementally When altering the wind speed the simulation temporarily displays the new wind speed in the lower left corner of the window IMPORT The Import menu item allows you to utilize or import content created by other users There are three types of files that are associated with RealFlight G3 5 each will be covered in th
93. transmitter to control RealFlight you must tell RealFlight G3 5 which channels your transmitter uses for the various control functions The Interface Wizard provides a sequence of dialogs to guide you through this process InterLink Plus Controller Great Planes USB InterLink Plus Controller by Futaba is a USB device shipped with RealFlight G3 5 The JnterLink Plus Controller can be used as a standalone mockup R C controller as an interface for using your own R C transmitter to control RealFlight or both Joystick A device that connects to your computer to provide control input for the simulated aircraft The InterLink Plus controller that comes with RealFlight G3 5 is considered a Joystick Joystick Emulation Interface A term used to describe using your own radio to emulate the Interlink Joystick This allows you to use your own radio to fly any of the stock aircraft in RealFlight G3 5 Actual radio functions such as mixing and ATVs are performed in the RealFlight software not on your radio This is in contrast to the Direct Control Interface Joystick Mode With RealFlight G3 5 set to this mode RealFlight G3 5 is controlled by the InterLink Plus controller used as a mockup of a R C transmitter Leading Edge The very front edge of the wing or stabilizer This is the edge that hits the air first Limbo An event flying competition in which pilots take turns flying their aircraft under a Limbo bar The pilot that cl
94. turbine powered aircraft e Turboprop Engine for turboprop powered aircraft e Unpowered for sailplanes and gliders RADIO TYPE This setting determines which radio connection to use in the simulation There are two Radio Type options that are available to you Software Radio and Pass Through Chapter 7 The Aircraft Menu e 125 iresall Editor Whether to use the software rado provided by RealFiytt or to pass the signal straight from the Lranconttler to the place To change the Radio Type click on the existing Radio Type and select the desired radio from the drop down list For more information pertaining to the differences between the Software Radio and Pass Through modes please refer to the chapter pertaining to the Controller menu VEHICLE GRAPHICAL SCALE ADVANCED This value represents the actual visual scale of the model and is used to scale the model up or down visually This has no effect on the physics of th