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YAMAHA FM SOUND SYNTHESIZER UNIT

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1. After Key s x x Touch Ch s x Pitch Bender x x 5 x 03 Portamento Speed 7 x Volume 64 0 Sustain ON OFF Control 65 x 0 x Portamento ON OFF Change A RE RL d Prog 5 x 00 47 x Change True 2 o3aexxxeexxexexexoexexx 2 0 47 4 x 4 System Exclusive x System Song pos X X Song sel Common Tune System Clock o Internal Mode o MIDI Mode Real Time Commands o Internal o MIDI Except FBH Aux Local ON OFF x 20302 11 Notes OFF 0 126 127 123 2 0 123 Active Sense x x DX sages Reset x DX
2. R PATTERN BASS R1 BASS CHORD RM BRAS gt VOLUME omana CHORD MK START MODE rial TEMPO sOOOOOCOBoOoOoOoOoo f R PATTERN amp 8 16Beat S Rock Waltz Swing Disco J Rock BASS pm BASS R2 BASS 8 CHORD RM BRAS RM FLUTE eed RM HORN 35 10 YK 20 AUTO BASS CHORD 01 To play ABCs you must use a Yamaha Music Keyboard Auto Bass YK 01 10 or 20 Playing on MIDI keyboard will not Chord keys produce ABCs Using ABC you can play chords using one or more fingers 1 Set CHORD MK to on This sets aside part of the keyboard for ABCs The ABC area will turn blue on the screen display See diagram 2 Select voices for the bass and chord If you selected a blank there will be no sound 3 When you press the ABC will start in sync with the rhythm If START MODE is sync it will wait for you to press a key before starting FGA 8 DE f you press these keys 4 Press a key in the ABC area to produce a chord You CA Ti DO ae ii thase chords Ba played can Produce 4 types of chords using ABC by pressing RE M LA SO LA TI 00 1 3 keys simultaneously see diagram r NOTE j 1 The chord and bass note for the rhythm accom paniment will change when you press another key
3. SHIFT 9 ES ES EB ES ES GS COD COO Select function move the mark Change the setting Move the mark VOICE mode Change in steps of 10 Switch Music Keyboard display on off THE CALL MUSIC COMMAND When you turn the CX5MII power on it automatically enters MSX BASIC mode and the following message is displayed MSX BASIC version 1 0 Copyright 1983 by Microsoft 28815 Bytes free OK call music In ordinary MSX BASIC mode the SFGII and keyboard are inactive To activate them type CALL MUSIC or MUSIC and press In a second or two the NOTE musie Screen display shown at right will appear ABOUT THE SFGII MODES There are 2 ways to play the SFGII 1 SOLO mode in which you can play monophonically with Auto Bass Chord and rhythm accompaniment 2 POLY mode in which you can play up to 8 note chords No rhythm or Auto Bass Chords Also there are 2 other useful modes 3 VOICE in which you can see at a glance which voices tone colors or sounds are available 4 FILE in which you can save or load keyboard performances and load voices that you have created using the separate FM Voicing Program The function keys 1 4 correspond to these 4 modes These choices are always displayed above the keyboa
4. Notes In Split Dual Mode of POLY Mode MIDI Ch of Inst 2 is same 10518175 In order to clear all notes we send All Notes OFF 126 127 12321 Mode 1 OMNI ON POLY Mode 2 OMNI ON Yes Mode 3 OMNI OFF POLY Mode 4 OMNI OFF MONO x NO SINCE 1887 NIPPON GAKKI CO LTD HAMAMATSU JAPAN OMD 149EF 8592 D Printed in Japan
5. FM SOUND SYNTHESIZER UNIT INTRODUCING THE SFGII 722222222222 2 4 The SFGII is an FM tone generator unit that plugs into the slide slot of an MSX computer When used with a Yamaha Music Keyboard YK 01 YK 10 YK 20 not included or MIDI keyboard it transforms your MSX into a digital syn thesizer with wide possibilities Here are some things you can do with the SFGIl Play a solo voice with rhythm and Auto Bass Chord accompaniment Play up to 8 notes polyphonically with 1 or 2 voices 4 voices if you use a MIDI keyboard Real time recording and playback of up to 1800 notes You can play chords too Connect to an external MIDI sequencer or rhythm machine and use as a 4 voice 2 note MIDI tone generator You can set MIDI reception channels independently for each voice By using the YRM 101 Music Composer software sold separately you can play up to 8 different voices simultaneously Yamaha music software YRM 101 104 will run with no problems on the new SFGII However the playback tempo for the Music Composer YRM 101 and Music Macro YRM 104 may be a bit slower than if used with the SFG 01 built in FM Tone Generator of 5 24 SYSTEM SETUP AND CONNECTIONS Music keyboard connection terminal MIDI terminals Audio output terminals Keyboard speakers with built in power amp 8 8 8 8 818 Music keyboard YK 01 or YK 10
6. FILES FILES file name Display the names of disk files FORMAT CALL FORMAT GET GET 151 file number record number Read a record from a random disk file Format a floppy disk INPUT INPUT file number variable list Read data from a sequential disk file INPUT INPUT length file number Return a string of specified length read from a disk file KILL KILL file name Delete a file from a disk LINE INPUT LINE INPUT file number string variable LSET RSET aj LOAD file name Read an entire line from a sequential disk file to a string variable LOC file number Load a BASIC program into memory Return the current record number LOF file number LSET string variable string expression RSET string variable string expression Return the length of a file Move data from memory to a random file buffer MERGE file name Merge a specified disk file into the program in memory MKI linteger expression MKS single precision expression MKD double precision expression Convert numeric values to string values NAME old file name AS new file name Change the name of a disk file OPEN OPEN file name FOR model AS s file number LEN record length Assign a file buffer for I O PRINT PRINT USING PRINT file number USING string expression expression Out
7. Cy in the ABC area Bass notes and chord patterns are synchronized with the rhythm Once an ABC key has been pressed that chord and bass note will be repeated until another ABC key is pressed So you only have to press an ABC key if you want to change chords 2 When changing chords be careful to take your C7 Chord finger completely off the keys otherwise the Press a white key to the left of the key pressed for a major chords may not change Press the key of the next chord together with the chord root key to produce a chord only after you have released the previous seventh chord keys Cm Chord 3 Note that on the YK 10 and YK 20 the lowest 5 Press the black key Immediately to the left of the key keys do not function in ABC mode E pressed for a major chord together with the chord root key to produce a seventh chord Cm7 Chord Press the black key immediately to the left of the key pressed for a major chord and a white key to the left of root key along with the chord root key to produce a minor seventh chord 36 VOICE MODE press F3 This mode lets you see at a glance which voices are available When you press F3 the screen display will show the following The 2 currently selected voices are lit instrument 1 is white and instrument 2 is yellow Move the mark using the cursor keys To select new voice move the to the voice you want and press RETURN or key The newly selected
8. In SINGLE mode POLY only one instrument is used and therefore you can play up to 8 notes at once In DUAL and SPLIT modes instruments 1 and 2 are used If you use MIDI to play these instruments there will be no change in the number of notes you can play But if you activate instruments 3 and 4 to receive MIDI the num ber of notes for each instrument will be as follows 1 3 The number of notes each instrument can produce will be displayed to the right of the reception channel Nl wo wo ny A A A ojl alojo 43 When playing back recorded performance see p 38 you synchronize it to an external MIDI rhythm machine or sequencer Or you may do the opposite synchronize an external device to the SFGII Set CLOCK to internal The SFGII will send timing clock start and stop signals from MIDI OUT If you set the external device s clock to MIDI external it will play in sync with the SFGII Start playback as usual p 38 Set CLOCK to midi The SFGII will synchronize to the start stop and timing clock signals received from MIDI IN Press INS to start playback Now the SFGII will wait for a MIDI start signal from the external device Set CLOCK to INTERNAL Set CLOCK to MIDI CLOCK 44 MIDI IN Set SYNC to MIDI CLOCK vos Set SYNC to INTERNAL The FM Sound Synthesizer Unit Il will receive th
9. 43 PORTAMENTO ON TRANSPOSE bOQonongmgoogoaaps TUNING bcagaaogoaougooos MIDI CH 01 CLOCK 34 AUTO RHYTHM AUTO BASS CHORD This is perhaps the most interesting feature of SOLO mode Auto Rhythm gives you a percussion accompani ment and Auto Bass Chord lets you produce chords in sync with the rhythm simply by holding one finger down on the keyboard To start or stop the auto rhythm press If the start mode is sync it will wait for you to press a key before starting This lets you select one of 6 rhythm patterns as shown at right Use the 4 keys to move through the pat terns BASS Here you choose which bass sound you want R1 BASS or R2BASS CHORD Here you choose which chord sound you want RM BRAS RM FLUTE RM GUIT or RM HORN NOTE For both Bass and Chord if a blank is selected it means that instrument will not sound VOLUME This sets the volume of the rhythm section CHORD MK When this is part of the Music Keyboard is set aside for the Auto Bass Chord see AUTO BASS CHORD next page When this is on and you press to start the rhythm it will wait for you to press a key before beginning the rhythm ie synchro start This sets the tempo of the rhythm accompaniment Move the marker left for a slower tempo right for faster
10. CPU 8 Cassette Data Recorder Interface Z80A Clock frequency 3 57954MHz FSK 1200 BPS or 2400 BPS 8 pin DIN connector 2 Memory Main memory 64 KB with memory mapper Video RAM 16 KB GND ROM 48 KB MSX BASIC Ver 1 0 32 KB GND Sub ROM 16 KB GND 3 Keyboard CMTOUT 73 keys CMTIN Alpha numeric keys and graphic characters x 49 Control codes etc 15 REM Cursor movement keys x4 Function keys x5 GND 4 Video Out Specifications Front Alpha numeric and graphic patterns 256 characters with 8 x 8 dot 9 Video Audio Out Except CX5MIIF matrices Color graphics 16 colors with 256 192 resolution Connect With ho S type pin connectionCables 32 sprites Characters 40 80 characters per line 80 only with Green CRT or RGB TV Video output RGB RF Video CX5MIIF has only RGB 9 RGB Out CX5MIIF 5 Music Function 8 octaves 3 notes and noise 6 Slots Upper slot 2 pcs Side slot 1 pcs External front slot 1 pcs 7 Vundle software FM Sound Synthesizer Unit Il FM Voicing Program Il Plug into External slot 62 10 Joystick Interface 9 pin type D connector x 2 TTL connection 11 Printer Interface 8 bits parallel Centronics 14 pins TTL connection 12 ROM Cartridge Slot game slot 051 WAIT BUSOIR copies Following conditions need to be
11. SFGII will respond to your touch if of course the SFG voices have been programmed with velocity sensitivity See the FM Voicing Program manual 25 BASIC OPERATION To select sounds and functions on most electronic instruments you operate switches and knobs on the panel But on the SFGII you select functions and change settings on the screen Press the 11 keys to move the the display to the function you want to change Then use the lt gt keys to change the setting you press the e keys while pressing SHIFT the setting will change in steps of 10 CX5MII Keyboard and Display Screen 22 are the special Keys used to operate the SFGII o 11 1 1 1 1 D F1 Select SOLO mode 6 SELECT Change the Keyboard split point F2 Select POLY mode POLY mode Switch between instruments 1 amp 2 8 F3 Select VOICE mode VOICE mode 0 F4 Select FILE mode SELECTx2 Switch between system voices and 8 F5 Start Stop Auto Rhythm Solo mode user voices e HOME Select printer type and hard copy density HOMEx2 Make a hard copy of the current screen STOP Stop printing Stop playback stop record 26 SY The mode that you in will be highlighted in yellow gt VOICE 9 Space Select voice VOICE mode RETURN a INS Start playback record 3 DEL Record
12. When finished stop the tape NOTE If you don t enter a file name it will load the first one it finds If the file name you entered does not match what is on the tape it will continue skipping over files until it finds the right one The file name being skipped will appear in the message window If you want to quit while loading or saving press while holding down CTRL Loading voices from Data Memory Cartridge UDC 01 Remember that with only the SFGII by itself all you can do with a Data Cartridge is load voice data Follow the procedure outlined above for steps 1 2 3 5 Even if you don t input a file name data will be loaded But if the file name you input does not match the data in the cartridge data will not be loaded Instead the file name of the cartridge will be displayed in the message window NOTE REMEMBER that all cartridges ROM Software or Data Cartridges must be inserted the slots BEFORE you turn the power on Do not insert a cartridge while the power is on This could permanently damage the cartridge and com puter Using the Floppy Disk gt Follow the steps 1 2 3 5 as outlined for cassette When you save a file discripter of will automatically be added to your file name Before you save onto a new disk you must format it using the DISK BASIC FORMAT command see the owner s manual for your disk drive When loading if you do not enter a file name the
13. YK 20 MIDI compatible instrument NOTE 1 1 CX5MIl has built in preamplifier circuitry allowing you to connect the output of the FM Sound Synthesizer unit Il directly to a video monitor audio signal input terminal The signal is then monitored via the built in TV or video monitor speaker The audio signal is output from the CX5MII via the rear panel jack Please note that the FM Sound Synthesizer output has very high dynamic range and the sound will most likely be distorted when monitored through a built in TV speaker Output volume should be lowered when monitoring the signal in this way 2 For better sound reproduction quality the FM Sound Synthesizer unit ll can be connected directly to a stereo or keyboard amplifier RCA pin type audio output terminals are found on the left hand side of the CX5MII This allows you to monitor output through a high performance sound system in stereo With preset voices the same Signal is output to both the left and right channels With the optional FM Voicing Program output for new voices can be directed to each channel 3 About the required keyboard Either a Music Keyboard 01 YK 10 YK 20 or a MIDI keyboard such as the DX7 is necessary They will function almost identically the main differences being that you cannot play Auto Bass Chords using a MIDI keyboard and that the Music Keyboard is not velocity sensitive If you use a velocity sensitive MIDI keyboard the
14. able to select Cartridge This is where you select what you want to do Here are the possible operations for each device This is where you name the file you are saving or specify which file vou want to load The file name must be capital letters or numbers and up to 8 characters long You can use the key to erase the character to the left of the mark and use the 2 keys to move the A left and right If you input a space in your file name it will be automatically deleted For example is the same as DATA Delete one character to the left of the A E Move to the left 5 Move to the right NOTE E When you execute the Files command all the file names on that disk will be displayed on the screen You can specify the file name simply by moving the mark to the one you want This means you don t have to type in the When you press RETURN the operation you have selected will be preformed If you are saving or loading it will ask you Sure Check again and if you are sure it s OK press Y or RETURN again If you press any other key the operation will be aborted 40 Saving and Loading with Cassette 2 1 Select DEVICE Cassette 2 Select OPERATION Save or Load 3 Input FILE NAME 4 Set cassette to record for Save to play for LOAD 5 Press RETURN and replay to Sure by pressing it again 6
15. devfilename R MERGE devfilename Saves program to tape in ASCII text format Loads program from tape must be in ASCII text format Adds a program from tape in ASCII text format to one in RAM BASE System numeric variable BASE tabentry Allows VRAM locations for VDP tables to be set all SCREENs Text mode 40 x 24 Text mode 32 x 24 Highest resolution mode Multicolor mode Base of Name Table Base of Color Table Base of Pattern Generator Table Base of Sprite Attribute Table Base of Sprite Pattern Table BSAVE BLOAD CSAVE CLOAD CLOAD TRON TROFF CLEAR BSAVE devfilename start addr end run devfilename runoption offsetaddr CSAVE filename speed CLOAD filename CLOAD filename Saves a block of memory to tape in pure binary image format Loads into RAM a binary image stored on tape Saves program to tape in internal format Loads program from tape must be in internal format strin Turns on line number trace during execution erases all variables open files etc CALL CALL routine name parameter list Activates an expanded BASIC statement capability CLOSE CLOSE bufnum 181 bufnum Ends 1 with specified file number DATA DATA element element Specifies list of internal data items DIM DIM varname varname Defines reserves and initializes arrays DEFINT DEFSNG DEFDB
16. device that sends time clock signals see p 44 RECORDING AUTO BASS CHORDS You may record performances with Auto Bass Chords SOLO mode 1 Set CHORD MK to setting aside part of the keyboard for Auto Bass Chords 2 Set start mode to sync and press to start 3 Press DEL and then to start recording 4 Press STOP to end recording 38 AUTO BASS CHORD PLAYBACK 1 Make sure CHORD MK is and start mode is set to sync 2 Press INS to begin playback 3 To stop playback press STOP NOTE It is possible to record just the Auto Bass Chord section and play the keyboard during playback 39 FILE MODE Press F4 In this mode you may save and load recorded keyboard performances event data to and from a disk or cassette Also you may load voice data that you created using the seperate FM Voicing Program You can also load voices from a Data Cartridge Yamaha UDC 01 When you press F4 the screen shown at right will appear This indicates which device you are saving to or loading from Press the keys to step through the 3 choices Cassette Cartridge Disk NOTE Depending the operation that is being performed these 3 devices may not always be selectable For ins tance you cannot load event data from a Cartridge So when OPERATION has been set to load event data you will not be
17. is ofi 211 has n write protect tab intact or is one that cannot be written 10 ty us ui VIN MUNI bis teu random fil fila not CLOSED yet An attempt was made to rename file with new drive designation This is not allowed GET or PUT statement used with file that has been OPENed as a sequential file m An attempt is made to creste 8 new file using SAVE or OPEN when all 255 directory entries are full TROUBLESHOOTING Check the following items if your appears to malfunction during use If it cannot be returned to normal working order disconnect the power plug and contact your nearest service center The POWER lamp is not lit when the POWER switch is turned ON Nothing appears on the screen The reception signal is weak The ROM cartridge does not operate program cannot be loaded from cassette tape A 5 The CX5Mil hangs or stops The unit is not connected to a wall outlet or the wall outlet is dead Connect the unit to wall outlet or check the outlet voltage is no power to the monitor or TV The connections are improper Tum on the power Connect the units correctly The ROM cartridge is incorrectly inserted The TV tuner is not set to the same channel as the TV adaptor Insert the ROM c
18. many variables Undefined line number nonexistent line is referenced in GOTO GOSUB IF THEN ELSE or DELETE statement A new program line that contains only the line number also causes this error Subscript out of range An array element is referenced either with a subscript that is outside the dimensions of the array or with the wrong number of subscrips Radimensioned array Two DIM statements are given for the same array or a DIM statement is given for an array after the default dimension of 10 has been established of that array Division by zero A division by zero is encountered in an expression or the operation of involution results in zero being raised to a negative power direct A statement that is illegal in direct mode is entered as a direct mode command Type mismatch A string variable name is assigned numeric value or vice versa a function that expects a numeric argument is given a string argument or vice versa Out of string space String too long String formula too complex Can t continue Undefined user function Device 1 error String variables have caused BASIC to exceed the amount of free memory remaining which has been allocated for string operation by CLEAR statement An attempt is made to create a string more than 255 characters long A string expression is too long or too complex The expression should be broken into smaller ex pres
19. or OPEN statement command references a file that does not exist on the current disk File already open A sequential output mode OPEN statement is issued for a file that is already OPEN or a KILL statement is given for a file that is OPEN Input past end An INPUT statement is executed after all the data in the file has been INPUT or for a null empty file To avoid this error use the EOF function to detect the end of file Bad file name An illegal form is used for the file name with a LOAD SAVE KILL or OPEN statement e g a file name with too many characters Direct statement in file direct statement is encountered while LOADing and ASCII file The LOAD is terminated Sequential I O only A GET or PUT statement is used with a file that has been OPENed as a sequential file File not OPEN An I O command statement is used with a file that has not been OPENed 59 DISK BASIC ERROR MESSAGES An attempt made to use PUT GET or LOF file 10 LOAD random file or to execute OPEN statement with an improper fie mode eye Should not occur in the final version of MBX DISK BABIC dsk space in use When Disk full error occurs and you press RETURN it will return to command mode Gate or program thet was stili unwritien to the dik when the error occurred will not IW unrecoverable error occurred during disk 170 operation The disk drive
20. L DEFSTR DEFINT vartype range rangel DEFSNG vartype range range DEFDBL vartype range rangel DEFSTR vartype range rangel Defines default variable type DEFFN DEFFN varname argvar argvarl expression Specifies user defined functions DEF USR DEF USR digit intexpr Specifies starting location of user defined machine language function ERASE ERASE array name array name Deletes the specified array END END Finishes execution returns to direct mode ERROR errnum Statement which will cause any error to occur FOR NEXT FOR variable start TO stop STEP increment NEXT variable Loop statement changes value of loop control variable ends a loop started with a FOR statement GOSUB RETURN GOSUB line number RETURN Calls new line number Ends a subroutine returns to statement after GOSUB GOTO GOTO line number Jumps to new line number THEN IF GOTO If conditional expr THEN statement list Hf conditional expr GOTO line number Selects different options based condition IF THEN ELSE IF conditional expr THEN statement list ELSE statement list 54 Selects different options based condition IF GOTO IF conditional expr GOTO line number Selects different options based on condition ELSE IF conditional expr ELSE statement list INPUT INPUT lt filenum gt
21. TAR 21 VIBRPHN 33 LOSTG1 45 PERC 1 10 EBASS 1 22 XYLOPHN 34 HORN LO 46 PERC 2 11 EBASS 2 23 KOTO 35 WHISTLE 47 CSM 12 EORGAN 1 24 ZITHER 36 STORM 48 ADDITIONAL _ INFORMATION KEYBOARD MODES gt lt m N NOTE Only the CX5MIIE has this key Normal Shift Keys ERR RAT Ja o NEN 7 gt BE e m m Code Key 50 Code Shift Keys F6 F8TF9TF10 STOP Graph Key lt gt aA imIS zio z Graph Shift Keys F6 F7 TF8 FS9TF10 eso li d hi laleli 2 1 1 118 01 7 cR 258 e ja in tole Deer 8 4 79 51 5 CODE TABLE Graphic codes in the following chart can be designated by CHR amp hex jo 1 2 3 4 s e 7 s e A B c p e F o 1 1 A Qja a 20 7 2 B R b CONTROL CODE TABLE BEES _ OE The following table shows the function of each key when pressed together with the CTRL key ugue 1 01 Header for graphic character B 2 02 Moves cursor to beginning of word C 3 03 Interrupts input wait status or D 4 04 Ignored ends AUTO command mode E 5 05 Deletes
22. amming Envelope generator and keyboard scaling data can be displayed numerically and graphically for real time visual confirmation of these parameters as they are changed LFO Low Frequency Oscillator settings and other voice modifying parameters can also be stored in CX5MII memory so each distinct voice will have its own characteristic setting voice data and a full listing of all voices can be converted to hard copy with an external printer saved on cassette tape and or stored on UDC 01 Data Memory cartridges and DX TX RAM cartridges LFO settings and other voice modifying parameters can also be stored on external memory The YRM 304 amp 305 allow you to store data on floppy disks as well e Editing of voice data can be done from either the CX5MII or from the DX TX itself 66 The Yamaha FM Music Macro software cartridge allows the voicing and performance potential of the Yamaha FM Sound Synthesizer unit to be used within the framework of an MSX Basic program Versatile Basic commands are pro vided for voice selection music composition and automatic performance These special commands are used in a Basic program along with the full range of commands available in MSX Basic adding the vast potential of the Yamaha FM Sound Synthesizer unit to standard Basic programming The YRM 504 allows you to store data on floppy disks as well Yamaha FM Music Macro Features Up to four di
23. artridge correctly Match the channels of the TV and the TV adaptor The fine tuning brightness and contrast of the TV are improperty adjusted Adjust the fine tuning brightness and contrast The TV turner is not set to the same channel 88 the RF adaptor The fine tuning of the TV requires adjustment The connections of the TV adaptor are incorrect Match the channels of the TV and the TV adaptor Fine tune the TV Connect the TV adaptor correctly The cartridge is not fully inserted The terminals of the cartridge are dirty Fully insert the cartridge Clean the terminals The cables of the cassette recorder are incorrectly connected Correctly connect the cables The volume of the cassette recorder is too low The phase is incorrect for units having adjustable phasel Raise the volume of the cassette recorder Correctly set the phase Momentary loss of power The POWER switch is turned OFF power cord is disconnected Interference free other electric devices entering the power cord Turn the power on Operation of the unit will resume but programs stored in the unit will have been erased Use wall outlet where the effects of vacuum cleaners microwave ovens etc are not present or use an AC line filter The connection of peripheral devices is incorrect Connect the peripheral devices correctly SPECIFICA TIONS 1
24. atus 11110000 F8H 2 Start Status 11111010 FAH 3 Stop Status 11111100 FCH 46 PRINTOUT QC se You can make hard copy printout of the screen in whatever mode you are in Simply press HOME twice rapidly You can use either an 5 printer or an Epson printer pressing once select the type of printer msx or epson and whether to make single density or double density hard copy Each time you press HOME it will cycle through the choices as shown below The currently selected type will appear in the FA FILE window msx pr D msx pr S eps pr D eps pr S When you set the printing mode press STOP Now when you press HOME twice rapidly the printer will make a hard copy of the screen To halt printing press STOP while holding down CTRL FM VOICE LIST This table lists internal voices of the FM Sound Synthesizer unit Use the voice number when setting the voices with the FM Music Composer 01 BRASS 1 13 EORGAN 2 25 CLAV 37 RM BRAS 02 BRASS 2 14 PORGAN 1 26 HARPSI 38 RM FLUT TRUMPET 15 PORGAN 2 27 BELLS 39 RM GUIT 04 STRING 1 16 FLUTE 28 HARP 40 RM HORN 05 STRING 2 17 PICCOLO 29 SMADSYN 41 R1 BASS 06 1 18 OBOE 30 HARMONI 42 R2 BASS 07 2 19 CLARINET 31 STEELDR 43 SNAREDR 08 20 32 44 RD 09 GUI
25. cratch Voices are created and edited by entering data from the CX5MII computer keyboard All data is graphically displayed on the monitor screen Voice creation can also be audibly monitored while editing by playing a Yamaha Music Keyboard which is connected to the computer voice data the parameters of voices you edit or create can be saved on cassette tape or data memory cartridge UDC 01 The voice data can be used for performance when the CX5MII is equipped with the Yamaha FM Music Composer or the FM Music Macro program cartridges The YRM 502 allows you store data on floppy disks as well All voice data and a complete listing of the names of all voices be converted to with an optional external printer DX7 Voicing Program YRM 103 DX9 Voicing Program YRM 105 7 Voicing Program YRM 304 DX21 Voicing Program YRM 305 The DX TX Voicing Program software cartridge enables the CX5MII computer to be used for editing or creating voices for the Yamaha DX series Digital Programmable Algorithm Synthesizer and the Yamaha TX7 FM Tone Generator The DX TX is connected to the CX5MII via the FM Sound Synthesizer MIDI terminals The DX TX Voicing Program provides extremely efficient voice programming with on screen graphic displays of all voicing parameters DX TX Voicing Program Features DX TX voicing parameters are displayed on the screen for easier more efficient voice progr
26. d In effect itis a kind of real time sequencer You can record in either POLY or SOLO mode Since only note data is recorded voices tempo transpose and tuning can be changed during playback You can save recorded performances onto a disk or cassette see FILE mode p 40 RECORDING Press Now when you press INS recording will start Whatever notes you play on the keyboard will be recorded into memory Pressing will stop the recording The memory capacity is about 1800 notes If there is a Floppy Disk Drive attached to the system the capacity will be a bit less If the capacity is exceeded the recording will stop at that point NOTE If you turn the MSX power your recording will be lost Be sure to save it on a tape or disk Only note on off infor mation is recorded Other information received via MIDI such as program change or control change eg sustain pedal will not be recorded PLAYBACK When you press playback will begin To stop playback press It may be interesting to change voices or transpose settings while your performance is being played back You can accompany a recorded performance with live playing on the keyboard However the total number of notes at one time may not exceed 8 in POLY mode Due to limitations of the computer playback tempo may sometimes be a bit slower NOTE You synchronize playback with external MIDI sequencer or
27. devices specified as being MSX compatible may be used with the CX5MII In addition to the ROM software cartridges made available by Yamaha the CX5MII will also run any ROM software cartridge specified as being compatible with an MSX computer SERVICE The CX5MII are supported by Yamaha s worldwide network of factory trained and qualified dealer service personnel In the event of a problem contact your nearest Yamaha dealer 8 Voices Polyphonic Synthesizer Sequencer 1 Date 10 1985 Model SFG 05 MIDI Implementation Chart Version 1 00 Transmitted Recognized Remarks Function Synthe Sequencer Solo Poly Seq Rh Basic Default 1 1 1 same x 2 4 off Channel Changed 1 16 1 16 1 16 as 1 x Mode Default 3 3 X Messages X X Altered 1 KARAKE 1 2 Not e 36 84 0 127 0 127 Number FE IE JE FE IEEE 0 127 a Velocity Note ON 64 20 1 127 Number 5 9nH v 0 x
28. e 1 tape speed printer Reset point on screen to background color Sets point on screen to foreground color Sets t type and sprite eue sc MODE Text mode 40 24 charactors 1 Text mode 132 24 characters 2 Highest resolution mode lor mode 3 Multico SPRITE SIZE T B x B pixels 2 16 16 pixels B x B pixels 3 16 x 16 pixels large SPRITES SPRITE inum stingaxpe _ VPOKE VPOKE address data Accasses 64 of 286 possible sprite data patterns Writes date directly to ary location in VRAM KEY ON OFF SOUND SOUND 222 setting BINS BIN S integer expression Tums function key prompt line on off Turns cassette motor on and off Aliows access to actual PSG registers Sete width of text screens numaric expression in range 1 32 if SCREEN 1 or 1 40 if SCREEN Converts integer to binary notation in character string Returns color of any pow on screen Reads any location in Address a numerio expression in range O 16383 Reads digital joystick which numeric expresmon in range 0 3 0 keyboard and 2 joystick sockets 1 and 2 Reads trigger buttons from joystick Reeds game poddies knobal Reads graphics pad tablet _ Rotura the system clock LOC 20210001 Converts numeric value to corresponding one byte character of ang
29. e CX keyboard Simply point to the command on the screen by moving the mouse and click the button MU 01 MSX Mouse sold separately You can move each note forward or backward in steps of a 1 96 note to create any subtle nuance Also when using the RX11 you can program separate volume and pan settings for each note The memory holds 13 000 bytes and since the RX Editor is disk compatible all song and pattern data can be quickly saved on or loaded from a floppy disk FD O5 Floppy Disk Drive sold separately FM Music Composer YRM 101 FM Music Composer YRM 501 PA When connected to the Yamaha CX5MII Music Composer equipped with the Yamaha FM Sound Synthesizer unit the Yamaha FM Music Composer software cartridge enables computer aided music composition and orchestration and full performance control of all compositions Notes are entered directly onto a music score displayed on the video monitor screen and on screen indication of phrasing dynamics and performance control data is also provided 501 allows you to store data on floppy disks as well FM Music Features Music composition with up to 8 separate parts can be performed automatically Different voices be used for each separate part and changed at any time permitting full orchestration control Notes are entered from either the CX5MII ASCII keyboard or from a Yamaha 01 or YK 10 YK 20 Music Keyboard The external keyboard facilitates easier note e
30. e following MIDI data When MIDI reception channel numbers are specified for each instrument they will receive the following information sent on their channel 1 Key off Status 1000nnnn 8nH n Channel no Note no K 0 2 127 G8 Velocity Ovvvvvvv V ignored 2 Key Status 1001nnnn 8nH nsChannel no Note no k O 2 127 68 Velocity Ovvvvvvv v 0 Key off vel 127 Key 3 Control change Status 1011nnnn BnH n2 Channel no Control no c Control Control value C 8 Portamento time lonly SOLO mode 7 Volume C 64 Sustain switch 85 Portamento switch lonly SOLO model 08123 All note off 4 Program change Status 1100nnnn n Channel no Program no Oppppppp no 0 47 When CLOCK is set to midi the following system realtime messages will be received 11 Timing clock Status 11110000 IF8H 2 Start Status 11110010 IFAH 2 Continue start Status 11110011 3 Stop Status 11111100 IFCH MIDI Transmission Data Note data from the Music Keyboard and playback note data will be sent on MIDI channel 1 1 Key on off Status 1001000 90H Note no 0 2 127 G8 Velocity Ovvvvvvv 0 Key off v 1 127 Key 2 SYSTEM REALTIME MESSAGES When CLOCK is set to internal the following System Realtime messages will be transmitted 1 Timing clock St
31. e num ON lt STRIG gt GOSUB line num line num OPEN devfilename FOR lt gt AS 81 filenum Associates file number with device name initializes OPEN devfilename FOR lt INPUT gt AS 141 filenum CAS Cassette tape OPEN devfilename FOR lt OUTPUT gt AS filenum CRT CRT display GRP Graphics screen LPT Printer OUT address data Sends data to 2 80 output port POKE loc data Stores data in any RAM location PRINT LPRINT PRINT filenum print list Sends data to file I O device sends data to printer LPRINT filenum print list PRINT LPRINT PRINT USING filenum format print list Option on PRINT statements for formatted output USING LPRITN USING filenum format print list PRINT PRINT filenum print list Sends data to text display screen INPUT INPUT s filenum variable list Returns prompted input must be in proper format READ READ variable variable Inputs data from DATA statement to variable REM REM any text Statement that is totally documentary RESTORE RESTORE line number Resets pointer to allow DATA to be re READ RESUME RESUME Specifies end of error handler and where to continue RESUME O RESUME NEXT RESUME line number STOP Temporarily stops execution with message may be restarted SWAP lt numeric variable numeric variable gt Switches values of two variables fast and totally in place Strin
32. fferent voices may be used for simultaneous performance providing dynamic musica performance capability within a Basic program Music may be composed with up to 8 separate parts Preset rhythm patterns may also be selected and modified for automatic performance along with the other syn thesized voices For a wider range of expressive control volume and pitch may also be modified during performance of an individual voice Performance data be output to Yamaha DX synthesizers and other MIDI compatible instruments Yamaha Dot Impact Printer PN 101 The PN 101 is a compact and quiet 9 dot printer for the CX5MII or any MSX computer It will accept fan fold paper roll or sheet paper and will print up to 80 characters per line When used with Yamaha music software it will make hard copy of the screen display graphics Printing speed is 40 characters per second Yamaha 3 5 inch Floppy Disk Drive FD 05 The FD O5 is a compact and quiet disk drive for use with the CX5MII or MSX computer It uses the standard MSX 3 5 inch dual side double density disks with a capacity of 1 megabyte per disk 720K bytes when formatted Data from Yamaha FDD compatible software such as MIDI Recorder YRM 301 and RX Editor YRM 302 can be quickly stored to or loaded from a disk NOTE gt 1 Only printers specified as being MSX compatible may be used with the CX5MII Only joysticks paddles touch pads and other peripheral
33. file that was written first will be loaded 41 This operation lets you wipe out a file that you no longer need A file discripter of EVB will automatically be added to the file name you input So if you want to kill a file with a different discripter such as a voice data file list the files by executing the Files command Then move the mark to the file you want to kill select Kill A File and press This command shows you the files on the disk Select OPERATION Files and press RETURN If there are too many file names to fit on the screen at once the message area will ask When you are ready to see the rest of the files press RETURN or Pressing any other key will end the command When saving or loading data one of the following messages will be displayed if something is wrong An error occurred while saving or loading data The file name is wrong Enter the correct file name The device you specified is not connected Make sure it is correctly connected The specified file cannot be found Check the file name and input the correct one The floppy disk is write protected Remove the write protect There is no floppy disk in the drive Make sure that disk is correctly inserted in the drive You have tried to save onto a floppy disk on which there is no more room Delete some unnecessary files or use a new disk There is too much data so it cannot be loaded The fi
34. g variable string variable TIME numexpr MSX BASIC keeps an internal 16 bit counter which it continual ly updates at 60 times per second Sets the system clock WAIT WAIT port and xor Reads Z 80 input port and waits until condition is met VDP System VDP reg num Allows access to actual VDP registers numeric variable e BEEP no parameters CIRCLE CIRCLE STEP x y radius color Draws circles arcs wedges and ovals startanglel endanglel aspect CLS CLS Clears screen to background color COLOR colorum L colorum colomum LINE 11601 STEPI 1 A amp 18 4 2 y2 11 color 8 Br default foreground background ot SCREEN 0 border color Here are the color numbers TRANSPARENT BLACK MEDIUM GREEN UGHT GREEN MEDIUM REO 9 LIGHT RED 10 DARK YELLOW 11 LIGHT YELLOW Draws lines hollow boxes filled in boxes LOCATE LOCATE 15 switch PUT SPRITE speram 1081 ISTEP Ix yl L color L sprimagel PANT PANT 91 ISTEP Ix y L color 1 PLATOS PLAY straxpr stroxpe 1 straxpe Moves text cursor and turns it on or off Actually controls display of 32 possible sprites Fills 112 enclosed with any color Uses Music Macro Language to play 3 lay 3 part background music PSEST 1081 STEP Ix yl color PRESET amp STEP Ix y cotor SCREEN model sprit
35. he SFGII can produce up to 8 notes at once this means that in DUAL mode you can play chords of up to 4 notes 30 Effects and Other Functions PA When sustain is on and you release a key the sound will continue just as though you were still pressing the key Of course if the voice is the type that decays even if you hold down the key like a bell for example sustain will have no effect has a sustain pedal this will change each time you press and release it PLAY MODE SUSTAIN DETUNE OCTAVE 1 2 OE3EJES EJ EJ IT This is a special effect only for DUAL mode It lets you slightly change the pitch of instrument 2 relative to instrument 1 producing an especially thick and rich sound OCTAVE UP DOWN This lets you move instruments 1 and 2 up or down one octave For example in DUAL mode you can double the instru ment an octave down for a deep and powerful sound Try voice 14 PORGAN NOTE its range The SFG has a range of 8 octaves and if octave up down makes it exceed this it will shift down up to stay within SPEED T Vibrato periodic changes in pitch and Tremolo periodic changes in volume have been set at ideal levels for each voice However you may change this if you wish Remember that the settings you make here will affect all voices equally Also there may be little or no effect on some voices Pressing gt will make the
36. le in radiana Converts to single peecision BCD format type Contains line number of last error Contains error number of last error Substring of specified number of characters from latt th of string DE Sine of angle in radians Generates string of any length containing blank spaces PRINT command function producing blank spaces MEN Ed STR STRING lt numenpr stringapr _ tangle USR digi lexpression invokes user defined machinelenguage that previously set up function VAL Istraxpr Converts character string contaimng digits to number VARPTR lt variable 541 number gt Returns pointer to locston of variables and files memory DISK BASIC COMMAND LIST BLOAD file name RI offset Load a binary format file BSAVE file name start end execution S Save binary format file CLOSE file number file number Close files COPY source file name TO destination file Copy files CVI CVS CVD CVI 2 byte string CVS 4 byte string CVD 8 byte string Convert string values to numeric values DSKF drive number Return the free space of a floppy disk EOF file number FIELD 181 file No field 1 AS string variable 1 field 2 AS string variable 21 Test if end of file is reached Allocate the filed buffer to variables
37. le type is incorrect and cannot be loaded 42 1 MIDI ERES LIEGE CM CM MEM EE MIDI Musical Instrument Digital Interface is a worldwide standard for transmitting musical data Just as all MSX per sonal computers peripherals and software will work together instruments that meet MIDI specifications can communi cate with and control each other MIDI Reception i 2 In both SOLO and POLY modes MIDI instrument can control the SFGII and you use MIDI keyboard in place of a Music keyboard However a MIDI keyboard cannot play Auto Bass Chords SOLO mode In POLY mode instruments 1 4 can all be controlled Instrument No by MIDI information Each instrument can have a different reception channel This means you can play up to 4 different voices at once Number of notes Reception channel 1 16 The MIDI transmission channel of the keyboard must match the reception channel of the SFGII MIDI CH 1 enable MIDI reception move the to the instru 2 ment and use the E 2 keys to select the reception channel When a blank is selected reception is off 3 4 When power is first turned on instruments 1 and 2 are both set to receive MIDI channel 1 SPLIT and DUAL modes instrument 2 will always receive the same channel as instrument 1 It cannot be set independently Number of notes per instrument The SFGII can produce up to 8 notes simultaneously
38. met to produce hard 1I More than 640 dots line or 480 dots line so long as double mode 1960 dots lina can be selected by ESC 2 The bit image command to be ESC S 1 4 4 MSX standard 50 pin connector 13 Extension Side Slot Pin Assignment 60 pin connec tor CLOCK 14 General Specifications CX5MIIU AC power supply 120V 10 50 60Hz Power consumption max 27 watts Operation condition temperature 0 35 C humidity less than 80 Dimensions 440W x 98H x 285D mm 17 3 10 x 3 9 10 x 11 2 5 Weight 3 5 kg 25 32 Ib 14 General Specifications Except CX5MIIU C AC power supply AC 220V 10 50 60Hz Only the CX5MIIB has a voltage selector Power consumption max 27 watts Operation condition temperature O 35 C humidity then 80 Dimensions 440W x 98H x 285D mm 17 3 10 x 3 9 10 x 11 2 5 Weight 3 5 kg 25 32 Ib 15 FM sound Synthesizer Unit Sound generator FM Sound Generator 4 operators 8 algorithms Polyphony 8 notes simultaneous Internal voices 46 presets Connections Audio output L R MIDI IN MIDI OUT Music keyboard connector Audio output Level 9 dBm FLUTE voice 440 880 Hz 8 note simultaneous output Impedance 1 8 Temperature range O 35 C Humidity range 20 80 Dimensions 126W x 150D x 26H mm 5 x 5 9 10 17 Weights 330 g 10 7 Ib 16 Incl
39. nd 2 will be active 3 and 4 will be dark To activate 3 and 4 see MIDI p 43 This sets the output level for each instrument O 13 Initial setting is 9 29 Play Mode Voices 3 and 4 are only for use with MIDI See p 43 If i i you are using a Music Keyboard 01 or YK 10 YK PLAY MODE split dual 20 only the first two voices will sound In POLY mode SUSTAIN zum there are three ways to play these 2 voices DETUNE ommmmHODDODODOOD SINGLE mode OCTAVE 3t You can play up to 8 notes polyphonically but using only 2 down one voice SPLIT mode One side of the keyboard will play voice 1 and the other side will play 2 The keyboard at the bottom of the screen will indicate what part of the keyboard is playing which voice The white part indicates instrument 1 and the yellow indi cates instrument 2 When the SFGII is activated the split point will be C3 middle C but you can change this as L Instrument E 1 4 you wish Setting the Split Point Press once The color indicating the keyboard range of instrument 2 will change to blue Now press whatever key you want to be the new split point The color will change back to yellow All keys to the left of the split point will play instrument 2 and the rest will play instrument 1 If you decide not to change the split point just press 6 DUAL mode In this mode each key you press will play both instru ments 1 and 2 Since t
40. ntry and also permits keyboard accompaniment of automatic performances performances which are electronically recorded and played by the computer Notation for dynamics crescendo decrescendo etc and tempo ritardando atempo etc is entered from the com puter keyboard enabling wide range of expressive control The FM Music Composer can be used for automatic performance whereby compositions are played back on Yamaha s DX synthesizers and other MIDI compatible instruments The full music score along with all performance control data be converted to hard printed out with a suitable MSX compatible external printer and or saved on cassette tape or data memory cartridge UDC 01 Voicing Program YRM 102 2 Voicing Program YRM 502 The Yamaha FM Voicing Program software cartridge permits you to use the CX5MII to create synthesizer voices and play them back by means of the CX5MII s built in FM Sound Synthesizer unit While a rich assortment of preset voices is included with the FM Sound Synthesizer unit the FM Voicing Program further expands the creative potential of the CX5MII by permitting creation of new voices as well as modification of existing voices Voicing Program Features The FM Voicing Program enables you to modify all the voices which come preset into the FM Sound Synthesizer unit It also enables you to create entirely new voices from s
41. o zero like belll each new note will be softer and softer until you finally get no sound When you release all keys and hit again the voice will sound again normally 433 ENTO ON OFF When this is it produces a from one note to the next MODE This determines how the portamento acts When finger is on portamento will occur only when you play legato press a key while holding down the last one When full is on portamento occurs with every note whether or not the last note is still pressed PORTAMENTO 1 MODE ful RATE t3inagpanmoanamnmps RATE This determines how fast the glide between notes is Moving the marker to the left will produce a faster glide moving right a slower glide PORTAMENTO OFF These all have the same effect as POLY see p 31 These have same effect as in POLY see p 32 This lets you select the MIDI reception channel see MIDI p 43 If you select the blank space between 16 and 1 MIDI signals will not be received Remember that in SOLO mode all keyboard playing is monophonic only one note at a time so the 1 1 note display will not change This lets you select whether the tempo of the auto rhythm is controlled by the SFG s internal clock or by MIDI timing clock signals from outside When is selected the TEMPO display will change color and have no effect see MIDI p
42. put data to a sequentia data file PUT 181 file number record number Write a record from a random buffer to a random file RUN file name R line number Load a program file from a disk and RUN that program SAVE SAVE file name A Save a BASIC program on memory as a disk file SYSTEM CALL SYSTEM Return control to MSX DOS VARPTR VARPTR file number variable name Return the address of the variable or the address of FCB 58 ERROR MESSAGES y 1 NEXT without FOR ES FOR statement variable Syntax error A line is encountered that contains some incorrect sequence of characters such as an unmatched parenthesis misspelled command or statement incorrect punctuation etc RETURN without GOSUB A RETURN statement is encountered for which there is no previous unmatched GOSUB statement Out of DATA A READ statement is executed when there are no DATA statements with unread data remaining in the program Illegal function A parameter that is out of range is passed to a math or string function An Illegal function error may also occur as the result Overflow The result of a calculation is too large to be represented in BASIC number format If underflow occurs the result is zero and execution continues without an error Out of memory A program is too large has too many FOR loops GOSUBs or too
43. rd at the bottom of the screen 28 POLY MODE a eS ME When you first activate the SFGII it will be in POLY mode and the display at right will appear Only part of the parameters will be shown but you can scroll the screen up and down by using the 7 cursor keys Use the keys to select the parameter you want to change move the flashing arrow mark up and down and press the 1 52 keys to change it Pressing the 2 keys while pressing will ommEgEERBEBODOD make the value jump up or down in steps of 10 useful 1001 for quick changes VOICE Selecting Voice for Each Instrument F1 soo F3 svoke 1 F2 pov FAL 71 By itself the SFGII can produce up to 4 different voices at once Each of these 4 voices can be chosen separate ly Use the 2 keys to move the cursor to the one you want to change and use the e keys to choose the voice you want When the power is first turned on instruments 1 4 will all be set to voice 13 EORGAN2 Move through the different voices using the keys A list of the preset voices is on page 47 1 You can also select voices that you created using the oBBHEBBEEBLDIDDOO FM Voicing Program 2 onnon NOTE When the power is first turned on only instruments 1 a
44. sions An attempt is made to continue a program that 1 Has halted due to an error 2 Has been modified during a break in execution 3 Does not exist A USR function is called before the function definition DEF statement is given An error occured on an 1 device operation Verify error The contents of memory and the contents of a file turn out to be different This error may occur when using CLOAD command No RESUME An error handling routine is entered but contains no RESUME statement RESUME without error A RESUME statement is encountered before an error handling routine is entered Unprintable error An error message is not available for the condition that exists Missing operand An expression contains an operator with no operand following it a command statement is given without its compulsory parameters Line buffer overflow An attempt is made to INPUT a line that contains more than 255 characters Field overflow A FIELD statement is attempting to allocate more bytes than were specified for the record length of a random file Internal error An internal malfunction has occurred in MSX BASIC Report to Microsoft the conditions under which the message appeared Bad file number A statement or command references a file with a file number that is not OPEN or is out of the range of file numbers specified at initialization File not found A LOAD KILL NAME
45. speed of Vibrato and Tremolo faster will slow it down will increase the amount of Vibrato or Tremolo and will decrease it NOTE SPEED TREMOLO VIBRATO sOQODDODOBUOOOUODU f eBOOOOONOOOCOO When you create your own voices using the optional FM Voicing Program remember that these Vibrato and Tre molo settings affect the AMD and PMD of the LFO Therefore if PMS and AMS of the voice you create are set to O Vibrato and Tremolo will have no effect 1 31 This sets the tempo for recording and playback See p 38 This lets you transpose up or down in half steps to a maximum of 7 steps All voices move together Each time you press lt 2 it will go down up 1 2 step This lets you make fine adjustments in the tuning to a maximum of 1 2 step up or down Pressing the amp ls keys will take the tuning up down in steps of about 1 6 cents See MIDI p 43 32 TEMPO TRANSPOSE TUNING MIDI CH 1 2 3 4 000 bci a oggi OG no pse boooooosoooo0o Cg notes 1 1 24 SOLO MODE Press F1 this mode you can play monophonically with Auto Rhythm and Auto Bass Chord accompaniment The keyboard will play only one note at a time but each note will sound 2 voices The same as d
46. the line after the cursor F 6 06 Moves cursor to next word G 7 07 Bell H 8 08 Backspace 9 09 J 10 Line feed K 11 OB Moves cursor to home position L 12 Clears screen M 13 OD Carriage return N 14 OE Moves cursor to last sentence P 16 10 Ignored Q 17 11 Ignored R 18 12 inserts character to the left 5 19 13 Ignored of the cursor T 20 14 Ignored U 21 15 Deletes line where the cursor is V 22 16 Ignored 23 17 Ignored X 24 18 Ignored Y 25 19 Ignored 2 26 1A Ignored 27 1B Ignored Cursor right Cursor left Cursor up Cursor down Deletes character where cursor is BASIC COMMAND LIST AUTO start increment Automatic line numbering to speed up text entry CONT Continues execution after STOP statement or Control STOP DELETE DELETE line range groups of lines from memory LIST LLIST LIST line num line num LLST line num line num Displays your program on the screen Displays your program on the printer NEW NEW Erases all of your program and does a CLEAR RENUM RENUM new old increment Renumbers lines in memory RUN RUN lt line number devfilename gt Starts execution of program enters run mode SAVE LOAD MERGE SAVE devfilename LOAD
47. ual mode in POLY Also in this mode you set various types of Porta mento You may select each voice just as in POLY mode see p 29 This is the volume control for the sound you play on the keyboard This is the volume balance of the two voices When the marker is in the center they will have the same volume However some voices may seem louder or softer than others so balance them as you wish Moving to the left gt makes voice 1 louder and makes voice 2 louder DETUNE DETUNE This is the same effect as in POLY seo 31 In SOLO OCTAVE 1 ug mode the keyboard is always in dual mode so detune is 2 down up always active SUSTAIN Ca gt TRIGGER Coma The same effect as in POLY seo p 311 This effect is unique to SOLO mode It lets you specify whether each key pressed will trigger new attack or not Each time you press key in multi the sound starts over again regardless of how much or little it has decayed from the last note For instance if you are playing bell type voice there will be the usual sharp percussive attack for each new note However if single is on and you press key while still holding down the previous key there will be no new attack The pitch will shift to the new key but the sound will continue decaying just as if you had not played new note Obviously if you keep playing notes with voice that eventually decays t
48. uded Accessories Except CX5MIIF RF Cable Cassette Interface Cable Antenna Switch Box FM Voicing Program 1 16 Included Accessories CX5MIIF RGB Connector Cassette Interface Cable FM Voicing Program Il 64 CX5MII SOFTWARE AND PERIPHERAL OPTIONS MIDI Recorder YRM 301 This software turns your CX5MII into a 4 track real time MIDI recorder You can record up to 4 separate tracks of MIDI data including velocity and control change information Each of these tracks can be edited separately You can punch in on even just 1 note add delete or copy measures and merge tracks together Just as with multi track tape recording you can pingpong several tracks onto one and continue recording on the tracks that have opened up And because you are recording only digital information there will never be any noise build or signal loss Since the MIDI Recorder is disk compatable all data can be saved onto or loaded from a floppy disk Floppy Disk Drive FD O5 sold seperately RX Editor YRM 302 This software greatly expands the capabilities of your Yamaha RX Digital Rhythm Machine It lets you edit RX pattern and song data using the CX5MII and displays all parameters and data on the screen for immediate visual conformation The RX Editor also gives you many new capabilities that the RX by itself does not have For instance you can name each pattern with a name of up to 6 letters For most commands you don t even have to touch th
49. variable list prompt Reads in data items must be in proper format KEY KEY LIST KEY lt keynum stringexpr gt Re defines the use of the special function key KEY LIST KEY LIST lists on the screen entire text of all 10 function keys LINE INPUT LINE INPUT lt filenum gt string var stcons Returns entire line of input unformatted LET variable expression General variable assignment statement the LET is optional MAXFILES MAXFILES numexpr Specifies number of I O files to reserve space for MID MID str var start char length strexpr In place replacement of string variable with new value ON ERROR NO ERROR GOTO line number Specifies error trapping and location of handler GOTO ON GOTO ON numexpr lt GOTO gt list of line numbers Case statement does a GOTO based on variable value GOSUB ON numexpr lt GOSUB gt list of line numbers Case statement does a GOSUB based on variable value ON OFF STOP KEY keynum ON OFF STOP Specifies function key based interrupt STRIG num ON PFF STOP Specifies joystick trigger interrupt STOP ON OFF STOP Specifies Control Stop interrupt SPRITE ON OFF STOP Specifies sprite collision interrupt INTERVAL ON OFF STOP Specifies timer based interrupt ON GOSUB ON lt INTERVAL gt ticks Defines location of interrupt handler ON lt KEY gt GOSUB line num line num ON lt SPRITE gt GOSUB line num line num ON lt STOP gt GOSUB line num lin
50. voice will light up NOTE That the color of the indicates whether you are selecting instrument 1 or 2 white or yellow To switch the color of the press once Voices 47 and 48 are not used If you select these SYSTEM VOICES and USER VOICES The SFG always has 48 preset voices system voices which are there when you turn the power on Using the seperate FM Voicing Program you can create your own voices to use with the SFGII You can load these user voices into the SFGII see FILE mode p 40 The SFGII has memory space for 48 system voices and 48 user voices To switch back and forth between these two press twice quickly On the screen the F3 box above the keyboard on the right will change from s voice system voice to u voice user voice If you have loaded your own set of voices into the SFGII they will be displayed If you have not blank spaces will be displayed NOTE You can switch between and system voices at any time no matter which mode you are in Simply press SELECT twice The message after will alternate between 5 and u voice 37 LO STG 1 HORI Currenty selected voices 8 voice 4e Press twice quickly m U voice RECORDING KEYBOARD PLAY This function lets you record and play back performances on the keyboard Music Keyboard or MIDI Keyboar

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